Bugs In Chex Quest 3

Started by arch129, September 08, 2008, 11:08:44 PM

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Atariangamer

this is to aid speedruns...i think XD
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75

A couple things

in E1M4, the space under this hole seems to hurt chexter,



Also



A locker got clipped on the end of this texture in E1M3
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Atariangamer

Random Note:
I NEVER noticed how big E1M5 was...last time I took the long way was when I first got it...
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75

I NEVER take the long way, even the first time I did it I did the secret. I didn't know what the rest of the level looked like until I got to the bonus level in TNCQ G2. XD After that I always looked at the whole thing in playthroughs.
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ChexCommander

I know! I played the long way maybe once or twice as a kid, then always took the waterfall route. The regular way was just so big and twisty. Then again, being the final level in the game, maybe that's what it should have been. But I liked cutting to the chase. And I didn't use cheats back then.
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Datra

the only time I went the long way was when CQ3 came out.

and in E3M2 with the secret elevator, the front texture of it is either nonexistant or bugged to the point where it blurs everything else until the elevator comes back down.
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Lee-king

Quote from: 75 on July 02, 2009, 05:34:43 PM



A locker got clipped on the end of this texture in E1M3

Hmm...I never noticed that.

protodermitus

Quote from: 75 on July 02, 2009, 05:34:43 PM
A couple things

in E1M5, the space under this hole seems to hurt chexter,



Also



A locker got clipped on the end of this texture in E1M3
The one on E1M5 won't hurt you when you have a slime-proof suit on, so there must be an invisible slime pool there.
And I noticed the slime floor in the room with the LAZ device in E1M5 won't hurt hurt you.


Replica

There's a accidental mess up in that sector, where pain is turned on. There's no "Secret slime pool." ;)

I think that was done on purpose because it would be very... mean to place a LAZ on the end of a pain inflicted slime pool. (If you have low health, it could kill you. >.<)

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ChexCommander

It wouldn't be mean... you should have to have a challenge to get the LAZ.
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xbolt

I think that LAZ area is intentional... That slime didn't hurt you way back in the original.

LAZ Trooper

Wrong texture at the back door of Chex Lodge in E3M4

It looks like the one at the front door was caught already, but this one wasn't...
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Awesomedude249

I've found some bugs in E1M1, E1M2, and E1M3 that aren't exactly major bugs, just some minor cosmetic changes.
First, in E1M1, at the end, these stairs should have a more blue texture on some of the parts:

2nd, in this transporter area in E1M2, there's a texture that shouldn't be here. I think a transport area wall texture should be in this spot.

3rd, in this secret transporter area in E1M3, this ledge texture is a little...bland. A transporter texture here would look better.

4th, in this secret area in E1M2, this Digital Cafe logo is in a pit that is +1 lower than the actual floor.

Again, this texture looks wrong here in this transport area.

Same with this locker, the texture just doesn't fit.

It also clips right here.

And finally, this wall looks weird in front of the slime splatter.
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noob1234

It's been years; this isn't gonna get fixed...


Drwalrustein

Then why don't you do a wad to fix the bugs then everyone will be happy.