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Started by 75, September 17, 2010, 04:22:27 PM

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matthias720

If I may make a suggestion...

How about an "escape the crate fortress level" and after you escape, you have to have a boss battle.

Just a thought.
:whale :caineware :ninjaware :whale :caineware :ninjaware

MajorSlime

Both of you: grand ideas! Lets see if I can think of some...
Shh!  I'm taking a break from reality.

QuadrumpusGuy

I have an idea for one obstacle where you have to rocket jump onto a Super Cycloptis to get onto another platform

MajorSlime

uh...

perhaps just a little less... complicated?
Shh!  I'm taking a break from reality.

QuadrumpusGuy

By Obstacle course, I meant insane XD

MajorSlime

lets not go Slimenator style, please. These ARE meant for EVERYONE.
Shh!  I'm taking a break from reality.

QuadrumpusGuy

Not like that. Just difficult puzzles and obstacle courses. Some that involves thinking, and some "Barrels o Fun" Styled puzzles.

ChexCommander

Quote from: ChexMaster2109 on September 29, 2010, 06:34:03 PM
lets not go Slimenator style, please. These ARE meant for EVERYONE.

Hey, in multiplayer, anything's allowed! ;)
"I don't cook, either. Not as long as they still deliver pizza." -Tiger Woods

75

So you guys are going to add bonus levels to invasion now?

I have a race to the finish bonus round in progress for INV01, right after the boss level. It triggers if you find the secret switch.
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem

MajorSlime

how would we do this?
Shh!  I'm taking a break from reality.

75

"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem

MajorSlime

yeah, but how would we do the bonus level? (please just a short explanation, no links)
Shh!  I'm taking a break from reality.

LAZ Trooper

Preeesenting LAZ11! A capture the flag map that also does single flag CTF. It consists of three apartment buildings, one blue, one red, and one gray with the white flag in it.

There are just a few things I can't do:
Included in the zip are a couple textures. RP_DUDE2 replaces SP_DUDE2 in the red building, and GP_DUDE2 replaces SP_DUDE2 in the grey building. Not included but needed are light grey versions of CJFCOMM2 and BLUCHEX/CJFTRA04.
And if you could do something about the ugly western horizon...

And, screenshots:
[spoiler]



[/spoiler]
Use the CQ IRC channel! (were it working...)

Current Projects:
Chex Quest: The Great Invasion (on hold)
Chex Quest Skulltag Pack - mapper
The Chex Crusades: Return to Bazoik
Map of Epic (unannounced. If you notice this and ask about, good for you. You won't get any information. And I am out o

QuadrumpusGuy

 :o

Those screens.... THIS. IS. EPIC.

I played some of your other maps... the same goes for them.  :whale

75

#74
Looks very nice LAZ, where's the download?

Also, @QG

The reason why I didn't test the frozen orb or say anything is because I couldn't. My keyboard completely failed, I had to use the power button to get out of skulltag.

There's a button on my trackpad that used to deactivate/activate the trackpad. For some reason, it turned into the "make your keyboard completely useless" button
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem