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Started by 75, August 06, 2010, 02:00:14 AM

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75

Possibly this weekend, at least sometime next week (my final project's due Monday)
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem

75

We can play through it whenever you're ready CM
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem

MajorSlime

I'm free pretty much every day, except probably this next Tuesday, so just give me a time when your available and I'll try to contact you then.
Shh!  I'm taking a break from reality.

75

I'll have some time for a quick test probably between 6 and 9 PM EST this week, any day
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem

75

Any updates on the map(s) CM? It sounded like you had some cool ideas, let me know if you want to test something, I'll probably be able to find some time this weekend
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem

MajorSlime

I'm busy this weekend. I've been rather busy with school lately, so not much time for side projects like this. I'll get some work done on it when I can though. If Boingo reads this, the same applies for the Voxel bitmap applicator.
Shh!  I'm taking a break from reality.

75

Quote from: ChexMaster2109 on September 26, 2015, 04:43:57 PM
I'm busy this weekend. I've been rather busy with school lately, so not much time for side projects like this. I'll get some work done on it when I can though.

No problem, take your time
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem

75

#172
I made some updates to the maps.

- In all pvp maps (Zorchmatch, Duel, and CTF), the player will always start with better weapons except the couple of maps that I'm not sure if I want to keep
- I removed some rocket boxes to try to reduce rocket spam in some maps
- CM, please send me your edited "Storage Area" map
- The duel maps are now playable in DM, though they are very small and probably extremely hectic with more than 3 or 4 players.

Here is an alpha version, if you guys get time try it out and let me know what you think http://ifocserv.net/ftp/Random/ChexPack_10112016_2119.pk3

If this version is good, I'll release it as Chex Pack P16-5.

I'm concerned about the following maps:

CTF04: Park CTF: Do you guys like this map? I'm not sure if this layout is any good.
ZM06: (Museum) Because of a strange Zand bug, I'm thinking of setting Chex Pack to skip this in the map rotation.
ZM08: (Storage Area) I'm going to set Chex Pack to skip this one in the map rotation too, it has too many problems but it sounds like CM made some progress with it.
DUEL14: Naval Bunker: I always thought this map had too much junk in the way of movement, do you guys like this map?


Thanks to Darkstone for helping me test this today!

EDIT: Also

- Is the bootspork too powerful? Do I need to nerf it a little?

- The bots seem to be especially stupid with the custom weapons, I'm not sure if they realize the bootspork is a melee weapon (they tend to switch to it and hold down the fire button at a distance), and they tend to zorch themselves with propulsors. I may have forgot to add bot flags to these weapons.

EDIT 2 : Tracing the inheritance back to the Doom weapons, the flags should be applied just like they are in the original game, I'm not sure why the bots seemed dumber than usual...

EDIT 3: I noticed a rare bug in the code that gives players weapons on spawn. Sometimes it will select the wrong weapon on spawn, I'm not sure what the cause of that is, but it's easy to fix (I just need to put SetWeapon() in the code for all of the maps).
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem

Awesomedude249

If we can get people to join, maybe we could all test it out on multiplayer?
I used to be the new guy that no one talks to, now I'm just the vaguely familiar guy that no one talks to

75

#174
That would be great!

- I put a server up for testing: <[IFOC] Server> Chex Pack Beta (Full duel/zm rotation)

EDIT: It's down now.

- It goes through every single duel and ZM map, in a random order (except ZM06 because it breaks)

- Feel free to vote for a different map if the current one is too big / hectic (the duel maps are not big enough to gracefully support more than 4 players).

- I set a time limit of 5 minutes. Hopefully this will balance out the slow gameplay of some of the ZM maps with the insanity of some of the duel maps in DM.

I'll be around for the mostly in the evenings this weekend. I have a lot to do but I might have a few minutes to join in.

- Joining the IRC channel (#IFOC on irc.zandronum.com)  is probably the best way to get a game going, but I'll check the forums periodically too.
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem

Awesomedude249

What timezone are you in, I don't want to get confused when someone says they're going to be playing in the evening :P
I used to be the new guy that no one talks to, now I'm just the vaguely familiar guy that no one talks to

75

My time zone is Eastern Standard Time (EST): at the time of this post it's 3:03 PM for me.
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem

Nisk

Quote from: 75 on October 13, 2016, 09:24:12 PM
CTF04: Park CTF: Do you guys like this map? I'm not sure if this layout is any good.
I think it's fine, not significantly worse than the others. I would argue to keep it just because of the small total number of CTF maps.
Quote
DUEL14: Naval Bunker: I always thought this map had too much junk in the way of movement, do you guys like this map?
I wouldn't miss this one much, but I am curious about your reasoning behind wanting to remove a duel map. Can't players just choose to avoid it?
Quote
- Is the bootspork too powerful? Do I need to nerf it a little?
I don't think I've ever used it seriously against a human opponent, just because it isn't on many maps and I assumed it would be as mediocre as in PvE. But using it against some bots just now, it seems like it could possibly be overpowered. I'm not sure how good human players would be at avoiding it.

75

#178
Thanks Nisk, I'll have to do more testing and get back to you on that, school's been keeping me pretty busy.

Though at this point I'd like to release a new alpha with a few changes:

http://ifocserv.net/ftp/Random/ChexPack_11202016_1913.pk3

- Fixed: Very rare starting weapon bug. This seemed to fix the strange bot behavior too.

Note: There shouldn't be any spawns in the maps where you start with a melee weapon selected (i.e., the bootspork or bootspoon), if that happens please let me know.

- Changed the detailing for DUEL15 (it struck me as a little ugly as it was before) -- let me know what you guys think:

"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem