What ports have you always thought of for CQ?

Started by Awesomedude249, September 02, 2015, 02:47:26 PM

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Awesomedude249

If it was possible to port CQ to any system in the world, what system would you put it on?

I'd do the SNES. I mean, they already have doom, so changing the sprites and sounds would be fairly easy.



I used to be the new guy that no one talks to, now I'm just the vaguely familiar guy that no one talks to

DestroyedEDGE


Nomekop

Hmm... there might be enough Doom 32x tools to port chex quest to it...

(but really a gba port would be nice)

Drwalrustein

If they would have made a doom 3 version of chex quest and they didn't make you weak it would be good.

Awesomedude249

I think violation flemoid was supposed to be like a CQ DooM 3.
I used to be the new guy that no one talks to, now I'm just the vaguely familiar guy that no one talks to

75

There was a guy who ported Chex to the Serious Sam engine, but Chex Trek (the Doom 3 mod) and the serious sam chex port were both kind of unfinished, unfortunately. I'd like to see a port to a more modern engine that kept the cartoony feel of the original (rather than having more realistic slime like Chex Trek did)
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

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Drwalrustein


noob1234

I do remember someone made a source mod for CQ... it only had one level though