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Chex Quest => Chex Quest and Related Topics => Topic started by: chexquestisawful on October 24, 2015, 10:16:51 PM

Title: Play CQ on DooM server
Post by: chexquestisawful on October 24, 2015, 10:16:51 PM
Ok, random question time: Is there a way to play on Zandronum servers running DooM, but convert the graphics to CQ? i.e. have flemoids instead of demons, zorchers instead of guns, etc. but still play on the same server as everyone else?
Title: Re: Play CQ on DooM server
Post by: 75 on October 24, 2015, 10:39:46 PM
http://ifocserv.net/ftp/wads/Doom2ToChex_PutInSkins.zip

This wad goes in your skins directory, Just make sure you remember you put it there and delete it after you're done. As long as you leave it in your directory, you're going to be seeing chex stuff in every doom server.

I threw it together in a few minutes, by deleting a bunch of stuff from Slimeinator's IWAD (e.g., maps and other stuff that would cause an authentication failure), it seems to work, I joined a TNT Server.

Keep in mind that it's not exactly pleasant to look at, since there's no real replacement in Chex for most of the textures in Doom 2. Here's what it did to MAP01 of Plutonia

(http://i.imgur.com/FG3MiHCm.png) (http://imgur.com/FG3MiHC)

Title: Re: Play CQ on DooM server
Post by: chexquestisawful on October 24, 2015, 11:03:24 PM
Coolio. If I opened the textures folder and removed the chex textures, what would happen? I'm mostly looking for a way to remove all the blood and gore from the game, but having the textures might be alright.

Regardless, thanks so much for that! :)
Title: Re: Play CQ on DooM server
Post by: 75 on October 25, 2015, 10:10:08 AM
Quote from: chexquestisawful on October 24, 2015, 11:03:24 PM
Coolio. If I opened the textures folder and removed the chex textures, what would happen?

It would work. You'd see flemoids running around in doom maps with chex music and sounds.

Make sure you remember to remove the chex flats if you do that