Chex Quest Fan Forums

Chex Quest => The Lost Quest => Chex Quest and Related Topics => Outdated Topics => Topic started by: arch129 on July 05, 2008, 11:07:56 PM

Title: A Look at Whats Ahead. (Outdated)
Post by: arch129 on July 05, 2008, 11:07:56 PM
Right now Im working on cleaning out the CQTLQ.WAD file trying to reduce its size.
I have now episode 3 is going to be an artic ice planet and the 4th episode is going to be a obanded city, here are the backgrounds to them.
(http://img392.imageshack.us/img392/7385/befree3im3.th.png) (http://img392.imageshack.us/my.php?image=befree3im3.png)
(http://img392.imageshack.us/img392/3324/befree4gw4.th.png) (http://img392.imageshack.us/my.php?image=befree4gw4.png)
This is what Im working on for the Title page
(http://img392.imageshack.us/img392/4183/titlepicgk7.th.png) (http://img392.imageshack.us/my.php?image=titlepicgk7.png)
Im also working on a new flemiod, its going to replace the Mancubus and its going to create lost souls or Gryos.
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on July 05, 2008, 11:55:33 PM
Nice title page!
O_O its a diferent bazoik sky! wow, gj
Hey...is those building from the flem wars?
Title: Re: A Look at Whats Ahead.
Post by: arch129 on July 06, 2008, 12:09:47 AM
Quote from: The Atariangamer of 1993 on July 05, 2008, 11:55:33 PM
Hey...is those building from the flem wars?
Yea they are, do you know anything about that project? From what I see it looks dead.
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on July 06, 2008, 12:31:02 AM
Yes...I think so too...I heard it was a contra 3 style mod, but all contra makes me think about is the original...And action doom. A cq mod in Action DooM style would be cool, but just plain hard as heck to make, and it wouldn't make sense...
Title: Re: A Look at Whats Ahead.
Post by: arch129 on August 08, 2008, 04:38:53 AM
Update 8/8/08

Ok I haven't been working that much on E2M2 but heres some screenshots.

(http://img170.imageshack.us/img170/7531/gorudovr2.th.png) (http://img170.imageshack.us/my.php?image=gorudovr2.png)

(http://img170.imageshack.us/img170/9362/aojp0.th.png) (http://img170.imageshack.us/my.php?image=aojp0.png)

For those who played E1M5 know that I love using that brick texture so I made some new ones!  ;D

(http://img213.imageshack.us/img213/4791/brickmaniabj0.png)

And Finaly, I thinking of a new flemiod, Im going to need it for E3M8, but still thats far away from now.
If I could sprite it would most likely look like this.

(http://img170.imageshack.us/img170/386/magusnr3.png)
Title: Re: A Look at Whats Ahead.
Post by: xbolt on August 08, 2008, 05:03:10 AM
Quote from: arch129 on August 08, 2008, 04:38:53 AM
(http://img170.imageshack.us/img170/386/magusnr3.png)

It's Snake-Man! Dun dun DUN!!! ;D
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on August 08, 2008, 11:10:31 AM
LOL
I like those screens...and thats a HUGE load of bricks...I wouldn't wanana build them..
Title: Re: A Look at Whats Ahead.
Post by: The Slimeinator on August 08, 2008, 11:31:55 AM
Arch, I will make you a deal.

If you make the base for the rest of the sprites for the snake Maximus thingy, I will color/shade them to make them look like original Flemoids, but only if we can both use them.
Title: Re: A Look at Whats Ahead.
Post by: arch129 on August 08, 2008, 04:56:34 PM
Quote from: The Slimeinator on August 08, 2008, 11:31:55 AM
Arch, I will make you a deal.

If you make the base for the rest of the sprites for the snake Maximus thingy, I will color/shade them to make them look like original Flemoids, but only if we can both use them.

Sure that sounds like a great deal, but it might take awhile on my side to get things done.
Title: Re: A Look at Whats Ahead.
Post by: mob720 on August 08, 2008, 06:04:47 PM
The 2nd screen is really blue..... mysterious to me.... I like...

The really yellow brick texture looks like gold to me!!! That's so awesome!
Title: Re: A Look at Whats Ahead.
Post by: The Slimeinator on August 08, 2008, 07:24:06 PM
Quote from: arch129 on August 08, 2008, 04:56:34 PM
Quote from: The Slimeinator on August 08, 2008, 11:31:55 AM
Arch, I will make you a deal.

If you make the base for the rest of the sprites for the snake Maximus thingy, I will color/shade them to make them look like original Flemoids, but only if we can both use them.

Sure that sounds like a great deal, but it might take awhile on my side to get things done.

I shall wait. Just PM me each frame as you complete it.
Title: Re: A Look at Whats Ahead.
Post by: mob720 on August 08, 2008, 10:43:25 PM
Is there a way to make a title screen move? Cause it would be really cool to have the clouds in the sky and the trees and stuff move, like a pan from left to right!!! Kinda like in handheld games and stuff. "That would be so super duper!!!!!" --Fred on Youtube (lol)
Title: Re: A Look at Whats Ahead.
Post by: arch129 on August 22, 2008, 12:50:21 AM
Quote from: mob720 on August 08, 2008, 10:43:25 PM
Is there a way to make a title screen move? Cause it would be really cool to have the clouds in the sky and the trees and stuff move, like a pan from left to right!!! Kinda like in handheld games and stuff. "That would be so super duper!!!!!" --Fred on Youtube (lol)
I like that idea, there might be a way to do so since I'm porting the project over to GZDooM.
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on August 22, 2008, 08:10:55 AM
Time to bust out a TITLEMAP! XD

I'd like to see that, and if you can do it, you'll be the first to have a sucessful title map...congrats.
Title: Re: A Look at Whats Ahead.
Post by: arch129 on August 22, 2008, 05:05:39 PM
I have been working on a new sky for the first episode, whatcha think?
It still needs a bit of work.

New Sky

(http://img253.imageshack.us/img253/401/befree15fn5.th.png) (http://img253.imageshack.us/my.php?image=befree15fn5.png)

Orignal Sky

(http://img253.imageshack.us/img253/3456/befree1ky2.th.png) (http://img253.imageshack.us/my.php?image=befree1ky2.png)
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on August 22, 2008, 05:08:27 PM
I REALLY like the new one...that one should be easier to animate...
Title: Re: A Look at Whats Ahead.
Post by: Manny Cav on August 22, 2008, 07:04:35 PM
I like the new one better, since the original one, while in the game, looked like its trees were on a large incline, anyway.
Title: Re: A Look at Whats Ahead.
Post by: The Slimeinator on August 22, 2008, 07:16:18 PM
Oh, yes! I like that new one much more!
Title: Re: A Look at Whats Ahead.
Post by: arch129 on August 22, 2008, 08:42:09 PM
I just got the TITLEMAP done!
Here what it looks like.
(http://img253.imageshack.us/img253/4896/lossrh6.th.png) (http://img253.imageshack.us/my.php?image=lossrh6.png)

The mountans scroll with the sky but the sky moves faster.
(http://img156.imageshack.us/img156/597/befree0vo3.th.png) (http://img156.imageshack.us/my.php?image=befree0vo3.png)
(http://img134.imageshack.us/img134/2240/intropn7.th.png) (http://img134.imageshack.us/my.php?image=intropn7.png)
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on August 23, 2008, 12:00:26 AM
Nice...Y'know what would be awesome (but I have no idea how to use this in a chex quest-y way)...The PSX DooM TC's TITLEMAP...with the flames comming up? Any way to use that, cause that looks AWESOME!
Title: Re: A Look at Whats Ahead.
Post by: arch129 on August 24, 2008, 02:40:18 AM
Quote from: Atariangamer on August 23, 2008, 12:00:26 AM
Nice...Y'know what would be awesome (but I have no idea how to use this in a chex quest-y way)...The PSX DooM TC's TITLEMAP...with the flames comming up? Any way to use that, cause that looks AWESOME!
Even thou that opening is nice, it wouldn't match Chex Quest.

Lately I have been down sizing the WAD file a bit. One thing I figured I could fix was the patches and flats, the last count of the patches and flats where in total 181, but after cleaning out I got to 141, I'll delete the patches and flats and renter them when I get the WAD back.
I have some ideas on how to inprove the curent levels and add more detail because of the switch to GZooM.
When The Slimeinator is finished converting the project to GZDooM and sends it to me I'll start work on the stuff said above and more I'm planing.
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on August 24, 2008, 08:51:34 AM
(Well, about the intro, it didn't have to be flames or something...maybe like open sky with the trees comming up slowly, then the music comes on and the logo drops. Then you can put, like, subtitles...or something.)

but that will be good...you have big wads! lol
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 01, 2008, 05:34:44 PM
Yay! ;D Ever sence The Slimeinator finished converting the CQTLQ.WAD to GZDooM I have been working on the orignal Brano levels decorating them.
Heres some screenshots of work done so far.

E1M1
(http://img238.imageshack.us/img238/227/screenshotdoom200809011qq0.th.png) (http://img238.imageshack.us/my.php?image=screenshotdoom200809011qq0.png)
(http://img238.imageshack.us/img238/756/screenshotdoom200809011ae6.th.png) (http://img238.imageshack.us/my.php?image=screenshotdoom200809011ae6.png)

E1M2
(http://img238.imageshack.us/img238/8406/screenshotdoom200809011ce4.th.png) (http://img238.imageshack.us/my.php?image=screenshotdoom200809011ce4.png)
Title: Re: A Look at Whats Ahead.
Post by: TheMasterOfBattle on September 01, 2008, 05:52:12 PM
Nice.
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 01, 2008, 07:19:35 PM
Guess what.
(http://img369.imageshack.us/img369/4720/mushrooms111tg8.png)
Mushrooms!

They give health when you collect them.
Red ~ 5
Blue ~ 7
Green ~ 8
Pink ~ 9
Yellow ~ 10
Gray ~ -10
Title: Re: A Look at Whats Ahead.
Post by: TheMasterOfBattle on September 01, 2008, 07:21:22 PM
That is the mushroomz we have to bring people to our side of the chat room. XD
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 01, 2008, 07:32:26 PM
Quote from: TheMasterOfBattle on September 01, 2008, 07:21:22 PM
That is the mushroomz we have to bring people to our side of the chat room. XD
Just make sure no one eats the gray ones.  :-X
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on September 01, 2008, 07:37:41 PM
lol

Is that our Brano lounge dressed up and expanded? lol
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 01, 2008, 07:49:34 PM
Quote from: Atariangamer on September 01, 2008, 07:37:41 PM
lol

Is that our Brano lounge dressed up and expanded? lol

I decided to redecorate the first room and I wanted it to look like the Brano Lounge.
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 08, 2008, 10:50:31 PM
New screenshots of E1M5!  ;D
(http://img229.imageshack.us/img229/7941/screenshotdoom200809081jv4.th.png) (http://img229.imageshack.us/my.php?image=screenshotdoom200809081jv4.png)
(http://img229.imageshack.us/img229/34/screenshotdoom200809081ca9.th.png) (http://img229.imageshack.us/my.php?image=screenshotdoom200809081ca9.png)
(http://img66.imageshack.us/img66/7412/screenshotdoom200809081ey8.th.png) (http://img66.imageshack.us/my.php?image=screenshotdoom200809081ey8.png)
Title: Re: A Look at Whats Ahead.
Post by: TheMasterOfBattle on September 08, 2008, 10:52:28 PM
Nice. :)
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 08, 2008, 10:55:15 PM
Quote from: TheMasterOfBattle on September 08, 2008, 10:52:28 PM
Nice. :)
Yay, Thanks. ;D
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on September 08, 2008, 11:34:32 PM
DUDE! That was quick! less than a week and you've implemented new textures, items, enemies...wow
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 08, 2008, 11:43:45 PM
Quote from: Atariangamer on September 08, 2008, 11:34:32 PM
DUDE! That was quick! less than a week and you've implemented new textures, items, enemies...wow
^^ It wasn't that hard to get the new flemiods in besides the Flembolation which The Slimeinator helped me edit the DECORATE file.
I know how to do some basic DECORATE like decorations with a slingle frame, and edit existing DECORATE monsters.
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on September 09, 2008, 08:24:31 AM
Yeah, I usually edit a base just to know I'm doing it right...
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 14, 2008, 08:38:29 PM
More, More, and More. ;D

E1M4
(http://img212.imageshack.us/img212/5809/screenshotdoom200809141gu6.th.png) (http://img212.imageshack.us/my.php?image=screenshotdoom200809141gu6.png)
E1M5
(http://img299.imageshack.us/img299/596/screenshotdoom200809141ps4.th.png) (http://img299.imageshack.us/my.php?image=screenshotdoom200809141ps4.png)
E1M3
(http://img299.imageshack.us/img299/5364/screenshotdoom200809141ub9.th.png) (http://img299.imageshack.us/my.php?image=screenshotdoom200809141ub9.png)
E1M8
(http://img212.imageshack.us/img212/4877/screenshotdoom200809141we6.th.png) (http://img212.imageshack.us/my.php?image=screenshotdoom200809141we6.png)
Title: Re: A Look at Whats Ahead.
Post by: TheMasterOfBattle on September 14, 2008, 08:40:58 PM
I really like that one on the bottom.
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 14, 2008, 08:42:46 PM
Quote from: TheMasterOfBattle on September 14, 2008, 08:40:58 PM
I really like that one on the bottom.
Yes thats the boss room, it changes music when the battle starts, I tested out the new boss, its quite hard. ^^
Title: Re: A Look at Whats Ahead.
Post by: TheMasterOfBattle on September 14, 2008, 08:46:21 PM
define hard. :P
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 14, 2008, 08:47:28 PM
Quote from: TheMasterOfBattle on September 14, 2008, 08:46:21 PM
define hard. :P
Im trying to make it so you can just barely get out alive.
Title: Re: A Look at Whats Ahead.
Post by: The Slimeinator on September 14, 2008, 08:51:26 PM
Looking super spiffy, Arch!
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 14, 2008, 09:12:31 PM
Quote from: The Slimeinator on September 14, 2008, 08:51:26 PM
Looking super spiffy, Arch!
Thanks ^^
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 16, 2008, 07:59:34 PM
Does anyone know how to make the level name apper when you start the level like in the Doomsday engien?
Title: Re: A Look at Whats Ahead.
Post by: The Slimeinator on September 16, 2008, 08:00:35 PM
You can do it with scripts.
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 16, 2008, 08:02:55 PM
Quote from: The Slimeinator on September 16, 2008, 08:00:35 PM
You can do it with scripts.
Thanks! ^^
I'll check that out.
Title: Re: A Look at Whats Ahead.
Post by: Pikazec2012 on September 16, 2008, 08:08:44 PM
whens the next beta with all of this stuff
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 16, 2008, 08:14:01 PM
Quote from: Pikazec2012 on September 16, 2008, 08:08:44 PM
whens the next beta with all of this stuff
I really don't know, but I'm working hard to get it out ASAP.
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 17, 2008, 06:08:00 PM
News: The new E1M1 is completed! Now to finishing editing E1M2 which is close to being done. ^^

(http://img524.imageshack.us/img524/9693/screenshotdoom200809170eb8.th.png) (http://img524.imageshack.us/my.php?image=screenshotdoom200809170eb8.png)
(http://img524.imageshack.us/img524/5030/screenshotdoom200809171pm5.th.png) (http://img524.imageshack.us/my.php?image=screenshotdoom200809171pm5.png)
(http://img257.imageshack.us/img257/3149/screenshotdoom200809171zv0.th.png) (http://img257.imageshack.us/my.php?image=screenshotdoom200809171zv0.png)
(http://img291.imageshack.us/img291/5148/screenshotdoom200809171uf3.th.png) (http://img291.imageshack.us/my.php?image=screenshotdoom200809171uf3.png)
(http://img291.imageshack.us/img291/5795/wdoor6ec5.png) (http://imageshack.us)

Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on September 17, 2008, 09:12:17 PM
2 things...

1. THOSE ARE FRICKIN SWEET! You're a really good mapper, dude...cant wait to see these in Gzdoom form!
2. ...PLZ try hosting else where...>< ImageShack keeps crashing on me...
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 17, 2008, 10:22:42 PM
Quote from: Atariangamer on September 17, 2008, 09:12:17 PM
2 things...

1. THOSE ARE FRICKIN SWEET! You're a really good mapper, dude...cant wait to see these in Gzdoom form!
2. ...PLZ try hosting else where...>< ImageShack keeps crashing on me...
1. Yay! I can't wait to release it, theres going to be alot of updates. ^^
2. If you give me a name of a new image hosting site I'll look into it.
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 18, 2008, 12:06:47 AM
A sneek peak at E1M2!

Old. (Yuck)
(http://img227.imageshack.us/img227/6062/screenshotdoom200809172zq5.th.png) (http://img227.imageshack.us/my.php?image=screenshotdoom200809172zq5.png)

New! (Wow!)
(http://img227.imageshack.us/img227/7234/screenshotdoom200809171el0.th.png) (http://img227.imageshack.us/my.php?image=screenshotdoom200809171el0.png)
Title: Re: A Look at Whats Ahead.
Post by: TheMasterOfBattle on September 18, 2008, 12:07:16 AM
I like. 8)
Title: Re: A Look at Whats Ahead.
Post by: Replica on September 18, 2008, 12:28:52 PM
I liked the old one. :(

Any ways, I've most likely asked this but, why are you using Hexen Textures?
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 18, 2008, 06:53:00 PM
Quote from: Replica on September 18, 2008, 12:28:52 PM
I liked the old one. :(

Any ways, I've most likely asked this but, why are you using Hexen Textures?

The new room will have all the same basic stuff, like the red key on a covaerbelt.

And Slimeinator let me use the his forcefeild textuers. ^^
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on September 18, 2008, 10:15:59 PM
Ah...just trying to make it more Brano style or something?

I really wanna play some of this...AND YOU GOT TO TELL ME HOW YOU DID THE GRADIENT LIGHTING. I've been trying for ages! ><
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 18, 2008, 10:55:02 PM
Quote from: Atariangamer on September 18, 2008, 10:15:59 PM
Ah...just trying to make it more Brano style or something?

I really wanna play some of this...AND YOU GOT TO TELL ME HOW YOU DID THE GRADIENT LIGHTING. I've been trying for ages! ><

Yup, 2 points for you!
I have been working on giving the old levels the "Brano" style. ^^

And the dymatic lightings are in GZDooM you, need to chose the objects static light then in its options chose its RGB and intensity scales.
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on September 18, 2008, 11:00:09 PM
...I tried that awhile ago, but it never went very smooth...the best I got was dark corners in my doom alpha thing
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 18, 2008, 11:02:43 PM
Quote from: Atariangamer on September 18, 2008, 11:00:09 PM
...I tried that awhile ago, but it never went very smooth...the best I got was dark corners in my doom alpha thing


Whats the main problem agian?
Is it because they look bad? If so try changeing your gaphics settings.
Is it because they don't show up, if so make sure the intensity is bighter than the sector brighness.
Title: Re: A Look at Whats Ahead.
Post by: arch129 on September 30, 2008, 01:42:24 AM
I thoght I might post this up, It not really anything, yet...
(http://img518.imageshack.us/img518/9237/screenshotdoom200809291ny3.th.png) (http://img518.imageshack.us/my.php?image=screenshotdoom200809291ny3.png)(http://img518.imageshack.us/images/thpix.gif) (http://g.imageshack.us/thpix.php)
(http://img184.imageshack.us/img184/2632/screenshotdoom200809292gc2.th.png) (http://img184.imageshack.us/my.php?image=screenshotdoom200809292gc2.png)(http://img184.imageshack.us/images/thpix.gif) (http://g.imageshack.us/thpix.php)

Don't worry, It won't come out till the second episode.
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on September 30, 2008, 08:45:49 PM
LOL, NICE!

@the first: "the unfinished pyramid, the all seeing eye..." XD

@the second: hmm...that is a great thing...reminds me of that void map in domination...hmm...
Title: Re: A Look at Whats Ahead.
Post by: TheMasterOfBattle on September 30, 2008, 08:47:11 PM
XD

and the giant chessboard of DooM XD
Title: Re: A Look at Whats Ahead.
Post by: arch129 on October 10, 2008, 09:37:56 PM
(http://img362.imageshack.us/img362/8649/compare1yi4.th.png) (http://img362.imageshack.us/my.php?image=compare1yi4.png)(http://img362.imageshack.us/images/thpix.gif) (http://g.imageshack.us/thpix.php)

Compare the two, which one do you like? The old one on the left or the new one on the right!
Title: Re: A Look at Whats Ahead.
Post by: TheMasterOfBattle on October 10, 2008, 09:40:01 PM
hehe, I like them both equally well. XD

I like the one on the left slightly better though I think.
Title: Re: A Look at Whats Ahead.
Post by: Captain Ventris on October 10, 2008, 10:42:20 PM
The shot on the left is tacky.
Title: Re: A Look at Whats Ahead.
Post by: Replica on October 10, 2008, 11:58:39 PM
I like the one on the right.
Title: Re: A Look at Whats Ahead.
Post by: Atariangamer on October 11, 2008, 04:14:07 PM
I never really liked the room on the left...go right.