Chex Quest Fan Forums

Chex Quest => Chex Quest and Related Topics => Topic started by: Awesomedude249 on September 02, 2015, 02:47:26 PM

Title: What ports have you always thought of for CQ?
Post by: Awesomedude249 on September 02, 2015, 02:47:26 PM
If it was possible to port CQ to any system in the world, what system would you put it on?

I'd do the SNES. I mean, they already have doom, so changing the sprites and sounds would be fairly easy.

(http://i.imgur.com/14mKLgi.png)

(http://i.imgur.com/8WQbV73.png)
Title: Re: What ports have you always thought of for CQ?
Post by: DestroyedEDGE on September 02, 2015, 06:24:34 PM
Maybe the N64, as they have Doom 64.
Title: Re: What ports have you always thought of for CQ?
Post by: Nomekop on September 02, 2015, 06:41:35 PM
Hmm... there might be enough Doom 32x tools to port chex quest to it...

(but really a gba port would be nice)
Title: Re: What ports have you always thought of for CQ?
Post by: Drwalrustein on September 02, 2015, 06:46:04 PM
If they would have made a doom 3 version of chex quest and they didn't make you weak it would be good.
Title: Re: What ports have you always thought of for CQ?
Post by: Awesomedude249 on September 02, 2015, 07:16:24 PM
I think violation flemoid was supposed to be like a CQ DooM 3.
Title: Re: What ports have you always thought of for CQ?
Post by: 75 on September 02, 2015, 07:55:03 PM
There was a guy who ported Chex to the Serious Sam engine, but Chex Trek (the Doom 3 mod) and the serious sam chex port were both kind of unfinished, unfortunately. I'd like to see a port to a more modern engine that kept the cartoony feel of the original (rather than having more realistic slime like Chex Trek did)
Title: Re: What ports have you always thought of for CQ?
Post by: Drwalrustein on September 02, 2015, 07:56:46 PM
That would be nice.
Title: Re: What ports have you always thought of for CQ?
Post by: noob1234 on September 10, 2015, 03:10:14 AM
I do remember someone made a source mod for CQ... it only had one level though