Chex Quest Fan Forums

Chex Quest => Chex Quest and Related Topics => Topic started by: zombefIedZeroMegamanTikal on January 22, 2013, 08:23:31 PM

Title: To gib a Flemoid
Post by: zombefIedZeroMegamanTikal on January 22, 2013, 08:23:31 PM
Do we have a gib animation mod out there?  :o
Title: Re: To gib a Flemoid
Post by: Nomekop on January 23, 2013, 11:02:03 AM
I would say there is a decent one in Samsara, but you would need permission from the author.
Title: Re: To gib a Flemoid
Post by: Replica on January 23, 2013, 05:30:59 PM
Flemoids get teleported (zorched), it doesn't really make sense to have a 'gib' teleporting animation.
Title: Re: To gib a Flemoid
Post by: zombefIedZeroMegamanTikal on February 08, 2013, 11:34:45 PM
Quote from: Nomekop on January 23, 2013, 11:02:03 AM
I would say there is a decent one in Samsara, but you would need permission from the author.
-Yes, I looked into that a bit, but haven't asked for anything, I have played a lot of Samsara. But I was thinking of an alternate teleport animation.
Title: Re: To gib a Flemoid
Post by: Orangestar on February 10, 2013, 05:36:49 AM
Quote from: Replica on January 23, 2013, 05:30:59 PM
Flemoids get teleported (zorched), it doesn't really make sense to have a 'gib' teleporting animation.

What about a more fantastical flash animation? Like, regular zorch goes just the normal *poof*, but a gib would result in a inner-to-outer explosion of light? Or an inner circle spreading out as an outer flash closes in? Or even just a blinding flash of flemoid disappearing in a wad of goo.