Chex Quest Fan Forums

Chex Quest => Chex Quest and Related Topics => Topic started by: celebi23 on June 06, 2008, 07:19:35 PM

Title: The shot in the arm that the community needs? Important, please READ
Post by: celebi23 on June 06, 2008, 07:19:35 PM
So, I sent WatersMolitor an email seeing if they had a back up of the old chexquest website & got an response from the guy who was the ceo at the time CQ was made.    ;D

Quote
I was WatersMolitor's CEO at the time we created it for Chex Cereals. Chex Cereals was our client at the time so we pretty much created the ChexQuest game, enrolled AOL to pay for the disc replication cost in exchange for our carrying their selling materials on the ChexQuest CD, and negotiated with ID software to license their game engine as the ChexQuest platform. I wrote the story line and developed the ChexQuest name. We had an impossible timeline for development and were very fortunate to have selected Ditgital Cafe to develop the 'enviornments' and 'character' art along with flawless programing. We knew from the start we'd needed to connect with the the young players with a puck and snot mentality. So Digital Cafe were the ones who came up with the Flemoid name and characters. Pure genius!

All the characters evolved during development. Chexter was much more mennising in the beginning! I have a five foot laminated image of him on my office wall even today! Too bad he couldn't make the game looking like that.

At any rate we still have most of the development artifacts including early characters I don't believe we may have used.

At any rate, Dori Molitor who is the CEO of WomanWise, a WatersMolitor company my write an article about how ChexQuest has lived on over the years. But to do that we will need to some perspective on what kind of impact ChexQuest is having today with gamers. Can you help us with this?

We'll need some feel on who big the ChexQuest community is, their level of passion/obsession for the game and examples that show they are contributing to carrying the game forward, etc..

Please give me feedback ASAP as the article deadline will be next week.

In the meantime, we'd be happy to provide you more of the history, etc. of how ChexQuest came to live!

Todd Waters

So, ChexQuest Fan Forum Members, it's our time to shine :D
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Replica on June 06, 2008, 07:37:03 PM
 :D Wow! I didn't see this coming. This is awsome! I cannot wait to hear more!
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: arch129 on June 06, 2008, 07:42:55 PM
:O !!!!
Wow I can't wait to hear more too, I hope he shows us some pictures of the orignal stuff they had.  ;D
Did he say he would come to these fourms sometime?
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Loremaster on June 06, 2008, 08:16:07 PM
Sweet! They did come together to make one amazing game, let me tell you! I still remember the first time I ever put that little disk into my drive way back in the day. Digging through my manuals to find out what hardware my computer had so I could set up the sound correctly and everything. I loved that game, and still love it over a decade later. Heh, let 'em know that if General Mills approaches them with the possibility of another they'll have a willing audience.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: celebi23 on June 06, 2008, 08:25:09 PM
I'm gonna send him this topic link & point him towards http://chexquest.wikia.com/wiki/Main_Page as a starting point for gathering info.  I'll keep you guys updated  ;)
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: xbolt on June 06, 2008, 08:40:47 PM
QuoteWe'll need some feel on who big the ChexQuest community is, their level of passion/obsession for the game and examples that show they are contributing to carrying the game forward, etc..

I have a feeling he'll be rather surprised... ;D


On the Super Scale of Awesome, this is very high! I want to see pictures of the five foot poster...
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Replica on June 06, 2008, 09:01:02 PM
Not untill you shave your beard! :D

lol, me to! ;D
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 06, 2008, 09:07:28 PM
Wow...THNX CELEBI! That wasn't so bad! Wow...tell him we got a community of psyched out peoples loving their game!
Heh, there was no person better to answer that email.

Send him Newmaps and TUCQ. Also, send them some links. Wow...this is awesome to the 1000th power.
Also, you can send him Chukker's new flemoid. And actually...this could be the time to bring CQ to the REAL next level...
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on June 06, 2008, 10:26:55 PM
Wowiee! Thanks a lot! I wouldn't have thought to email Waters Molitor. If he wants a good idea on how big the Chex Quest fan community is, link him to TUCQ (http://www.doomlegends.com/chexquest/) (as atariangamer mentioned), as well as the Fan Projects (http://chexquest.org/index.php?board=8.0) section of this board. Also link him to Chex Quest Gallery (http://chexquestgallery.webng.com/), my website, with a particular mention of the Links section, as that is a complete list of all currently known Chex Quest fansites.

It's too bad he couldn't come up with the old website, though. I went on an attempt to somehow come up with a way to get the old website back, as shown here (http://chexquest.org/index.php?topic=233.0), but that just bottomed out. What you've come up with is at least some form of progress, even if it isn't the jackpot we all want.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: celebi23 on June 06, 2008, 10:49:33 PM
Ok, all url suggestions have been sent.  I also asked if he knew of any backup of the chexquest.com site existing.  He asked to have responses sent to his email address but, just making sure it's ok to post that address here.   Will keep you guys updated
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Pikazec2012 on June 06, 2008, 10:54:12 PM
Hmm perhaps we should create a Mega game by all the modders to maybe impress him. we could all team together to writhe episodes 3and4 of TUCQ. each person could contripute a level or two from their mod and we could make them all flow together into a story. What do yall think???
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Replica on June 06, 2008, 11:29:38 PM
errr, Why not just make a Doom II TC Community project with all the modders working together?
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Richie on June 06, 2008, 11:50:16 PM
haha  Wow!  This is really awesome!  ;D
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Slimeinator on June 06, 2008, 11:53:25 PM
Quote from: Replica on June 06, 2008, 11:29:38 PM
errr, Why not just make a Doom II TC Community project with all the modders working together?

Like mine?
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 06, 2008, 11:57:18 PM
What did you call your reluctance? A "tin hat" or something? lol

But I do think that all capable map makers should make at least one decent level (slimenator, xbolt, arch, boingo, and maybe replica got that) plus most anyone can make a small but okay map...try that. And be sure to put in the names of people who made it...and stuff. All for Legacy and TUCQ.

to quote the oreo cakesters commercial: This is big.

EDIT: slime came in. Eh, no. I like your style and your thinking, but the dificulty is just too much. For me, Newmaps is perfect in dificulty, getting all the right things. I can get a challenge on each level, and get beat in the higher ones. Like I should. But I say Like I said above, everyone make a small 1-2 map wad for TUCQ and send 'em in.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Replica on June 07, 2008, 12:30:19 AM
Yeah, its alot to difficult for me. :( I try though.

I think maybe we should open another topic for a Community wad. I wasn't thinking that we should use some ones wad. Example TUCQ. but begin a new mod for the purpose of impressing the creators of ChexQuest. A huge community wad hack why not use GZdoom's Mapinfo lump (Since Slimeinator and I are some what masters at editing) and begin a type apart from Doom and doom II. Through in the weapons and things created that are well done into it and create new content for it. To make a very well mod that hopefully will match the feel of the original DCafe team's work.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on June 07, 2008, 11:41:38 AM
Why do we need to create a "mega game", anyway? What's wrong with the maps that y'all have already made? Besides, the response celebi23 got said something like, "...the article deadline will be next week." That doesn't sound like enough time to do what Replica describes. I think that we should show ourselves as we are, not try to do something like this.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 07, 2008, 07:01:06 PM
I don't like megawads...especially for something only about 3 of the group knows (replica, slimeinator, and arch...plus maybe some more).

Either just do nothing and show what we have, or just K.I.S.S. (keep it simple, stupid).
I'mmah make a map anyway...I need to get back in practice. ;)
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: celebi23 on June 08, 2008, 02:32:16 AM
If it's ok with everyone, I'm going to make a new topic just for people to talk about the first time they played/ heard about Chex Quest.  Todd is looking for some more things like that.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 08, 2008, 08:39:36 AM
:( I tried that....

Oh well, mebe we'll go to that better.
And it makes sense. He wants to know how it spread, and we just wanna let 'em know we're here.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Replica on June 08, 2008, 01:46:12 PM
Quote from: celebi23 on June 06, 2008, 10:49:33 PM
Ok, all url suggestions have been sent.  I also asked if he knew of any backup of the chexquest.com site existing.  He asked to have responses sent to his email address but, just making sure it's ok to post that address here.   Will keep you guys updated

No reply?
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: celebi23 on June 08, 2008, 02:10:53 PM
Quote from: Replica on June 08, 2008, 01:46:12 PM
Quote from: celebi23 on June 06, 2008, 10:49:33 PM
Ok, all url suggestions have been sent.  I also asked if he knew of any backup of the chexquest.com site existing.  He asked to have responses sent to his email address but, just making sure it's ok to post that address here.   Will keep you guys updated

No reply?

Sorry guys, been a bit busy with summer class work to post an update.

Quote from:  Todd Waters
Alex,

No there wasn't a plan for CQ3. We did CQ2 in order to extend the promotion's time frame and drive traffic to the website. The promotion was scheduled for a six month run when the client had estimated the CQ pack-out. But ChexQuest just "caught fire" in the marketplace and we ran out of product in six weeks! Chex sales volume just went through the roof!

By the way, I had read in the news that scientists had just found a meteorite in Antarctica, which contained the basic elements required to for life. There was some concern that it might contain bacteria or something that might be hazardous to humans. There was a lot of excitement about it and the scientists were 'pumped'!

At the time I had just started to concept the ChexQuest story line when that news story broke. My first draft had the 'flemoids' attacking Earth, but there was some concern that snot aliens might freak-out the kids, so we went to the caverns of the planet Bazoik to do battle. It also gave us a little more creative license to Zorch, etc at will.

Also, in our early development process the Flemoids were called the "FEMBRANE" creatures.

I'm not sure if a copy of the ChexQuest website was saved.

Is there any way you can get me some numbers that I can use to determine the approximate size of the ChexQuest fan community. If you can't identify numbers can you describe size/impact another way? I really liked that post by Loremaster who described the first time he played ChexQuest. It helps me gage the emotional intensity that ChexQuest has had on Chex consumers.

I suggested that he look at the Fan Projects sub board & the community section on the Chex Quest Wiki site.  Oh & here's something that I threw together real fast.  ;)


[attachment deleted by admin]
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Replica on June 08, 2008, 03:05:16 PM
59 known members. (@Celebi23 I wasn't trying to rush you, just trying to bring the topic back to a discution.)
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 08, 2008, 03:27:37 PM
Hmm...replica, I'd say change that to ones that actually came in and did something Chex Quest-y. Glassyman (not to put him down) just is here, not really for CQ. and one guy (rtoman...I think) didn't do anything...

Also, I'd give him the dates of the first CQ fan site (who was it? richie?). That'd be good. He would know when we got started. Also, go to the old board and try and see who has stayed since the beginnings...My guess is Richie and Lore, but I think there were more before Lore...they just left.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Loremaster on June 08, 2008, 11:33:47 PM
The old forum had several hundred registered members at one point, though there was a bit of churn. It's quite popular amongst retro gamers, and DooM players have a healthy respect for it from what I've gathered. It's still known as the most successful promotion of its kind to this day. Considering every once in awhile I pull up the game to have a play for old time's sake [and I'm bleeding 20 years old now!], I'd say it had a huge impact.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 09, 2008, 10:12:17 AM
I bet he could copypasta the last 3 sentances of that right into his article!

Thats actually true. DooMers really do know about it and play it. And it really takes something to make it last for almost 12 years...BTW, the celebration of the 10 years kinda fell through...LOL.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on June 11, 2008, 10:37:31 AM
Quote from: celebi23 on June 08, 2008, 02:32:16 AM
If it's ok with everyone, I'm going to make a new topic just for people to talk about the first time they played/ heard about Chex Quest.  Todd is looking for some more things like that.
Yes, of course it is. Why wouldn't it be? :D
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 11, 2008, 06:56:16 PM
Has it gone up yet? When's the deadline?
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on June 11, 2008, 09:45:34 PM
Quote from: The Atariangamer of 1993 on June 11, 2008, 06:56:16 PM
Has it gone up yet? When's the deadline?
He hasn't made the topic yet (that's what I assume you're talking about). celebi23 posted that email on June 6, and Todd Waters said that the deadline was "next week", so the latest that we can wait is June 14. Any later, and... you know what, I don't even understand what that deadline's about in the first place. celebi23, do you have any answers? ???
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 11, 2008, 11:23:29 PM
From my gatherings, he was making a report/article for what ever company had a hand in it...WalterMoliter?.
This article was on the impact of Chex Quest in the way of advertising, and how its going today. When celebi23 email'd him, he asked for some information on the current CQ scene (us) and after his report was turned in, he would send us some stuff from the history and development of CQ...I think.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Replica on June 12, 2008, 12:32:00 AM
Could some one give me his e-mail?
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: celebi23 on June 12, 2008, 02:18:38 AM
Hey guys, sorry about not keeping you all updated. I'm gonna shoot Todd an email & ask how the article is going.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: thecreator on June 12, 2008, 05:00:01 PM
My name is Todd Waters and I wrote and developed the origional ChexQuest promotion.

I have a couple of questions you may be able to help me with:
> Has the ChexQuest fan base grown, declined or stayed the same since it's release?
>Did PCZone magazine name ChexQuest as one of the Top 5 Doom Mods a few years ago. I saw this posted in, "ChexQuest In Print"
>Speaking for yourself, why do are you such a big fan of CQ?

Feel free to ask questions about ChexQuest beginnings.
tw
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Slimeinator on June 12, 2008, 05:28:52 PM
A pleasure to meet you, I'm sure.


> Personally, I would say it has grown. The old forum had over 100 members before it crashed.
> Affirmitave.
> I guess it was the first computer game I ever played.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 12, 2008, 05:39:49 PM
Well...The first one, its stayed the same recently, with a few finally finding the forums here...it was pretty okay sized...but someone else (richie and loremaster in particular could tell you)...

PCZone may have probably did. Even today, Chex Quest is known by most members of the DooM community, though they might not play it very much.

Well, I like Chex Quest alot, mostly for its ease and fun. Doom is fun, but kinda hard. There are some games really easy, but they have no fun at all! Chex Quest was nice and balanced, enough to keep my short attention for 10 levels! I would say also that Chex Quest if safer for play. I wouldn't show my little cousin some game where you kill people. but I would show him CQ. Also, with things like Newmaps and TUCQ, the mission *will* continue for at least another play.


And one thing I'd really like to get (if at all possible, prolly not though) would be betas...or pre-releases...or tech demos, what ever they are. Any stuff like level concepts, early engines...any thing. I got a thing for stuff not quite finished...
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Slimeinator on June 12, 2008, 05:50:10 PM
You have a thing for zorks? ;) :D
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 12, 2008, 06:18:09 PM
???what??
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Slimeinator on June 12, 2008, 06:19:01 PM
A zork is an unfinished program.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 12, 2008, 09:38:36 PM
uh...kinda. Beta OSs, Tech Demos, Development versions, you name it, i'd like it.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: celebi23 on June 12, 2008, 10:14:27 PM
Todd, nice to see that you've joined the forums :D .  How goes the article?
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on June 12, 2008, 10:41:03 PM
I would just like to say: Thank you for your work on Chex Quest, Todd Waters. This game has been a blast for me since I first got it in 1997 (I believe) when I was around 6 years old.
Quote from: thecreator on June 12, 2008, 05:00:01 PM
> Has the ChexQuest fan base grown, declined or stayed the same since it's release?
There was no fan base before the game was released, so I'm not sure how I'm supposed to answer this question, but right now there is quite a loyal following, even among Doom players, as others have pointed out. If you want a fair idea on how big the fan base is and get a good look at the beginnings of the Chex Quest fan community and the Chex Quest Fan Forums at the same time, check out this archived SwapandSave.com thread (http://vpuu.net/cq/Documentation/Chex%20Quest%20Swap%20&%20Save%20Thread.htm). Archival courtesy of rrppo and his Chex Quest archive.
Quote from: thecreator on June 12, 2008, 05:00:01 PM
>Did PCZone magazine name ChexQuest as one of the Top 5 Doom Mods a few years ago. I saw this posted in, "ChexQuest In Print"
Yes, I'm pretty sure they did. You are likely referring to the thread found here (http://chexquest.org/index.php?topic=321.0). Look at the far right side of the image where it says "PCZONE TOP 5 DOOM MODS".
Quote from: thecreator on June 12, 2008, 05:00:01 PM
>Speaking for yourself, why do are you such a big fan of CQ?
I first got the game when it was first released in 1997 (correct?) in boxes of Chex cereal. I like it because it's such a fun little adventure game. It's a game that's a part of a rare breed--nonviolent first person shooters. It's a childhood memory at this point, playing those same five levels over and over again. They got old after several years, though, but a lot of the members here know of how I searched the internet over when I first got access to it sometime after the turn of the century to try to find Chex Quest 2 after discovering that www.chexquest.com was no longer functional. I had so much trouble trying to find a working download or to just get the game working. I wanted to play it quite badly after seeing pictures of new levels and Flemoids, but not being able to play the game. I was joyous when I was finally able to download Chex Quest 2 and get it to work so that I could play new Chex Quest levels. The Flemoids, the items... there was just something about that game for the computer. It was one of my most favorite games, and it still is. What a marketing promotion, actually making a good game and packing it in boxes of cereal, and it was a promotion that worked well.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Slimeinator on June 12, 2008, 10:44:54 PM
Well spoken. :)
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 12, 2008, 10:59:22 PM
Nice...Also, I didn't see that archive...hmm.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: arch129 on June 13, 2008, 12:45:37 AM
This is what I have to say about Chex Quest.

Before I played Chex Quest I can't remember seriously playing any game, what I remember is wakeing up on a Saterday going to the kitchen for breakfest then my father approching me with a Chex Cereal Box in one hand and a Chex Quest CD in the other. I can't remember how much times I have played it sence with Chex Quest 2 too. I remember what I wanted to do, I wanted to make more Chex Quest Games. I drawed many pictures of flemoids posters for Chex Quest 3, 4, 5 .ect. I still have the drawings to this date. Chex Quest gave me a first idea on what I wanted to be when I grew up, I wanted to be a game desinger. When I was about 13, 14 I learned about other Chex Quest levels made by fans which made me want to make levels of my own. I attempted to make levels several times but quit because of me getting fustrated over it, but still I wanted to make levels. After days of practicing and trying I made my first satisfactory level which is the first level of my Chex Quest project "Chex Quest: The Lost Quest". After that I wanted to make more and more levels because I liked it so much. I don't think I be who Im today with out Chex Quest no matter how strange that sounds. Thanks for bringing us your project you worked on.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Loremaster on June 13, 2008, 01:43:36 AM
Welcome to the forum, Mr. Waters. It is a pleasure and an honour to have you aboard.

As for your questions...

1) I would say that it has probably remained fairly constant in size, due mainly to the short length of the game. As the first generation of players gets tired of it, they pass it down to their younger siblings/cousins/friends/etc. who then enjoy it themselves. Several of the members here are too young to have been able to play it upon the initial launch, but are just as enthusiastic and involved in the community as those my age.

2) Yes, they did [as Manny Cav pointed out]. If I recall correctly, it was an honourable mention on Doomworld.com at one point as well [though don't quote me on that, I cannot remember very well]. Many DooM players respect the game as a well-made Total Conversion, though they don't play it too much because of the difficulty level.

3) Honestly, the game was my first REAL foray into home computer gaming. Before that, the only time I'd ever played a video or computer game was at an arcade or a friend's house. It was such an immersing game and was so perfectly targeted at my age group of the time [about 8 years old] that I played it over and over. It really was a very well-made game, far exceeding the quality of any other cereal game I've played since. In some ways, it is even better than some commercial games!
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 13, 2008, 01:59:06 AM
I'll amen that #3, Lore.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: xbolt on June 13, 2008, 05:05:14 AM
I don't think there's anything I can add to what the others have said about the first two questions. As for why I like it so much...

It was one of the first computer games I ever played. (Not quite THE first, but pretty close.) My grandparents got the game in their cereal, and gave it to me. (I was around six or seven at the time.) I don't remember playing it a whole lot back then, because I was too scared to play it. (A kid, too scared to play a kid's game. Imagine that! :D ) I did greatly love the intro movie though. Some of the lines from it have found their way into everyday usage in my house. "We NEED a volunteer..."

Another very funny thing I remember: I had never heard of Doom when Chex Quest came out. So one time, I saw it being played at a friend's house and thought: "Hey, that looks a lot like Chex Quest!"

Anyway, so fast forward about ten years. I find the disc on my shelf, and decide to blow the dust off and play it again. The intro came on, and I was chuckling the whole way through. Then I played my way through all the levels, and then did the same with Chex Quest 2.

So after I finished them both, I looked them up on the internet, and found Boingo's TUCQ. Then I found Loremaster's CQ Alliance site, and downloaded his and Since5's levels. And so I thought: "Hey, this is cool! Maybe I should try something like that..." So I downloaded the Doom Builder editor, and a week later I joined the CQFF and said, "Hey, I made some new levels. Try them out!" And people liked it. So I kept making more, and that's where we are today.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Lucius on June 13, 2008, 05:25:28 PM
This is awesome, I thank you greatly for doing this! :)

I love CQ so much and it has a very close part inside me. I remember playing chex quest in kindergarten very well. Then in sixth grade or so I played CQ and doom! This game is awesome.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Strife on June 13, 2008, 06:14:27 PM
Thanks, Replica, for kicking me in the pants. xD My e-mail is so swarmed with spam that I rarely get anything anymore.

This is fantastic! ^_^ Not only are we getting a taste of the true beginnings of the Quest, but we also have a chance to shed some new light on the game.

Quote from: thecreator on June 12, 2008, 05:00:01 PM
I have a couple of questions you may be able to help me with:
> Has the ChexQuest fan base grown, declined or stayed the same since it's release?
>Did PCZone magazine name ChexQuest as one of the Top 5 Doom Mods a few years ago. I saw this posted in, "ChexQuest In Print"
>Speaking for yourself, why do are you such a big fan of CQ?

- Chex Quest has certainly had its ups and downs. For a while I thought the fandom was dead, but a few years ago, I became really surprised at how quickly CQ is gaining momentum again. So I believe that its fanbase has steadily been growing over the last several years, especially with the introduction of so many fantastic mods (not to mention Charles's new flemoid!).

- Refer to the other posts before mine for the answer to this question. I'm not a regular reader of PCZone magazine, i'm afraid. ^^;;

- I'm a big fan not only of Chex Quest, but of freeware gaming in general. For this reason, CQ stands out to me as one of the greatest freeware games ever created. It was on par with most commercial games at the time of its release, and it offered a completely original concept that, even today, no other game has imitated. Its non-violent, fast-paced, and comfortably easy gameplay made it an absolutely flawless choice for its target age group, and for that reason, guys like us still remember the first time we pulled it out of our cereal boxes as little kids. It was a fond memory for all of us, and still continues to be a source of entertainment as we learn how to develop our own modifications for it.

Not to mention, from a marketing perspective, Chex Quest was a huge success, boosting sales of Chex cereal by over 200%. So many food companies try to promote themselves with complicated online code systems and other gimmicks... but all you really need is an awesome game and you'll get people hooked, both on the game itself and the product it was attached to.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Pikazec2012 on June 13, 2008, 08:24:48 PM
1. i dont know if it increased or decreased
2. yes
3. im personally hooked on it because growing up All i had was a crappy old computer and few games worked for it. therefore since CQ did i becames easily hooked to it and now i like it because its free and i have no money :P
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on June 13, 2008, 11:13:21 PM
We need to get the attention of all Chex Quest players here over to this now-important topic, so I am sticking this topic for the time being.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Replica on June 13, 2008, 11:38:06 PM
To answer your Questions.

1.I  do not know. But It's been shrinking since i've joined. But thats not exactly 100% that they dont like it! Strife for instance forgets about us some times, But i'm sure he still likes Chex Quest.

2. I beleive so.

3.Chex Quest is the first game I've ever played on the computer. I loved it when I was a child. I use to draw maps on to paper and cut and paste pictures of the flemoids I've drawn on my wall. When I've one day a year and ahalf I got up and played ChexQuest again! I then surched for Chex Quest, and got Chex Quest2 and TUCQ. Soon after I got doom builder and started working on my own maps. Wich I now want (Like Arch129) to be a game designer! and if posable later in my job, Recreate chex Quest as a new game. ChexQuest has always been in my top 10 favorate games. I have a attachment to ChexQuest that I could never lose. Just like love for a puppy.

@Strife, Good to drag you back! :D
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: thecreator on June 21, 2008, 02:26:12 PM
Hi,
We're writing the article now. Dori Molitor will be the author.
It will appear in the "HUB" magazine probably next month. I'll send you the url when it comes out.

Thanks to everyone for your input.

The article will demonstrate the passion you have for ChexQuest and your love of games. Hopefully it will bring you some much deserved recognition. I'm planning to put the chexquest.org url in it.

The "HUB" is a marketing magazine aimed at senior level corporate marketing leaders. It also has a strong readership from the press.

I'm still available to comment on any questions you have about how ChexQuest came about. Unfortunately I don't have much knowledge of the programing, etc..

Todd Waters

[attachment deleted by admin]
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Green Avenger on June 21, 2008, 03:39:51 PM
Yeah, I know that I'm late, and that I'm probably far too late to say anything useful, but this is sort of a redmption post.  Why?  Up until today, I never read this thread.  I hang around the Fan Projects section, and occasionally browse the off-topic section, but this completely passed me by.

As for me:

>I'd say it had a big boom at the beginning, dropped to near obscurity, then was forcefully resurrected by the modders who would just not let it die.  Lately, for the last few months at least, we have been getting a few new members, as well as a little increased site traffic.  By what we know, most of these things are just bots, but they can't all be, not for the increase I've seen.

>Don't ask me, I've never read a gaming magazine in my life.  If the other members of this forum say there was an article, I go by them!

>Wow, well, this could take a little work to put into the right words.  Chex Quest is awesome, first and foremost.  It was my first FPS, although I have been an avid gamer for years, far before ever having played Chex Quest.  My first exposure to Chex Quest was actually a CD version that someone had been playing at a friend's house.  We thought it was cool, but, as I remember, they turned it off to show me Commander Keen...

Fast forward to 2004.  Yep, this was the first time I had ever actually played CQ for myself.  My brother and I were bored, and he suggested that we look for a freeware FPS to mess with.  We ran a Google search on it, and came up with result #1 being the SciFience rip-off version of CQ.  I played it, and loved all 4 levels.  Yeah, I mean four.  SciFience seemed to have been good enough at ripping off this great game that the geniuses inserted something that caused a segment violation at the beginning of the Caverns of Bazoik.

I got away from CQ after this, only to come back in 2005 after finding TUCQ.  This is what hooked me as a fan of the game.  It was awesome.  Through playing it, I not only relived my original experience, but I played six levels that I had never seen before, the Caverns of Bazoik and all of CQ2.  I sound the original CQFF soon after, and the rest is history.  I hope to continue in these forums for as long as I physically can.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Batmanifestdestiny on June 21, 2008, 05:43:00 PM
I'm extremely late to the party, but I'm fashionably late ;D

-The fan base started out with as many people would buy some Chex, see the game, and NOT throw it away thinking it was just an AOL scam, then it grew by word of mouth, then people went to the website, then it exploded.  EVERYONE in my neighborhood was talking about it, kid would say "Have you played it on not so sticky yet?" teenagers would say "I played that game on super slimy mode!" and old folks would say "Dag Nabbit! my grandson's been playing that 'Chest quest' or whatever it was for hours!" and then the rest of the world knew about it. it has not been just growing, it has been lurking and booming wherever possible like a cool nerdy Poison Ivy.

-Yes, it was.

-I was introduced to Chex Quest when I was 4, and before then, the only entertainment I really had was Teletubbies, a kids game site on dial up, and a Pitfall game that came with Windows 95 (i wish i still had that game :/), but then my mom got some chex, and my brothers (Kuwabara, Allen, Me, and my brother Michael.) were all like "cool! it comes with a game!! XD" and my mom was like "*gasp* it's based off of that bad Satan game DooM!" and we were like "but, in this game, you teleport the Flemoids back to their home, it's almost like helping them!" so then we played it, first, Kuwabara played it, he loved it, then Allen played it, he loved it, then michael said that he was too cool to play it (he was 7, and going through the "Dude" phase), but then I played it, and it was legendary.  I remember almost screaming when I saw the first Flemoid, then giggling in joy when I zorched it, and I remember the adrenaline rush in level 2, when I would turn a corner and hear the familiar "mneh!" of the flemoids, and I stared in aw when I found the Digital Cafe room with the LAZ device, it was the best game experience that I have had in a LONG, LONG, time.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Kuwabara on June 21, 2008, 06:45:10 PM
Quote from: Batmanifestdestiny on June 21, 2008, 05:43:00 PM
I'm extremely late to the party, but I'm fashionably late ;D

-The fan base started out with as many people would buy some Chex, see the game, and NOT throw it away thinking it was just an AOL scam, then it grew by word of mouth, then people went to the website, then it exploded.  EVERYONE in my neighborhood was talking about it, kid would say "Have you played it on not so sticky yet?" teenagers would say "I played that game on super slimy mode!" and old folks would say "Dag Nabbit! my grandson's been playing that 'Chest quest' or whatever it was for hours!" and then the rest of the world knew about it. it has not been just growing, it has been lurking and booming wherever possible like a cool nerdy Poison Ivy.

-Yes, it was.

-I was introduced to Chex Quest when I was 4, and before then, the only entertainment I really had was Teletubbies, a kids game site on dial up, and a Pitfall game that came with Windows 95 (i wish i still had that game :/), but then my mom got some chex, and my brothers (Kuwabara, Allen, Me, and my brother Michael.) were all like "cool! it comes with a game!! XD" and my mom was like "*gasp* it's based off of that bad Satan game DooM!" and we were like "but, in this game, you teleport the Flemoids back to their home, it's almost like helping them!" so then we played it, first, Kuwabara played it, he loved it, then Allen played it, he loved it, then michael said that he was too cool to play it (he was 7, and going through the "Dude" phase), but then I played it, and it was legendary.  I remember almost screaming when I saw the first Flemoid, then giggling in joy when I zorched it, and I remember the adrenaline rush in level 2, when I would turn a corner and hear the familiar "mneh!" of the flemoids, and I stared in aw when I found the Digital Cafe room with the LAZ device, it was the best game experience that I have had in a LONG, LONG, time.

I second Batmanifestdestiny's post.  Thats how I got in.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: arch129 on June 21, 2008, 09:47:27 PM
Quoteand my mom was like "*gasp* it's based off of that bad Satan game DooM
My parents where never like that, when I was 7 they bought the complete DooM Colection for me at Toys R Us. XD
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on June 21, 2008, 10:35:16 PM
Here's a question, thecreator: Do you have any more of those unreleased images, characters, or other resources laying around like the one you posted? I also wonder if there are any in-game sprites, images, or other resources that were once apart of the Chex Quest IWAD.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: celebi23 on June 22, 2008, 03:09:31 PM
Todd, thanks for that bit of art.  :)
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: ChexCommander on June 23, 2008, 01:27:15 PM
Hmm... How do I always end up walking in at either the wrong time or too late?  Oh well.

1.) The CQ Community has definitely grown.  I mean seriously, our administrator bought "chexquest.org" to find a place for us! (well, also cause the other forum had a major crash)

2.) I think so.  Chex Quest was a very popular Doom mod, as well as a great advertising idea for General Mills.

3.) Yep, it's just like the rest of you guys.  My dad happened to buy some Chex cereal, specifically because it had a full-blown game with it, and I happened to play it.  However, things change, and for about 8 years I was CQ-free.  Then, I thought, "why not start playing chex quest again?" And bam, here I am.  As a matter of fact, I still have the original cd in my cd rack.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on June 28, 2008, 09:38:27 PM
Thanks for the picture! (wow, never thought it would look like that...)
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: chrismorris730 on July 02, 2008, 04:39:12 PM
I am also late. But, hey. Better late than never.

1.) I would say it has, at least from how i percieved it to be to how it really is. Since I could never find anything on it I assumed that it had died. Till the other day my friend and I were talking about shooters from "back in the day" and he gave me this link for chex quest. Then I looked at the readme that came with TUCQ and i found this forum. I'd say it has grown, and is kept alive by the DooM community and their knowledge of the game

2.) Probably. I don't normally read gaming magazines

3.)And my introduction to it is pretty much the same as ChexCommander's. I barely ran it on my dad's computer and finished it once when i accidentally found my way out of that maze in the aboretoreum (or however it's spelled...which is where I'm currently stuck. Anyone want to help? :D) After the 95 machine crashed I didn't play CQ until today...when I downloaded TUCQ.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Slimeinator on July 02, 2008, 07:23:40 PM
Welcome to the Chex Quest Fan Forums! Read the Board Rules and enjoy your time here!

The maze in the Arboretum can be hard to circumnavigate, but when you do manage to find the end, you go to the final level.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Replica on July 03, 2008, 01:11:42 AM
Look for a "Small" Seethrough pach of vines. Wich you can wlak through. ;D
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on July 03, 2008, 01:17:28 AM
There is a section of vines you can walk through that has a space in the middle...go through it. look around in there and you will find another section of walkthrough vine. Go through it. Somewhere in here is the exit.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: chrismorris730 on July 03, 2008, 08:38:34 PM
Alright I'll try that. It's not even on the map so it's really annoying...more so than the maze in CQ2
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on July 03, 2008, 08:44:12 PM
Naw. the maze in cq2 is easy. The bug about the map gets me though...why doesn't it show up?

But welcome again. One thing you might want to check out it the Chex Quest wiki (pinned at the top of Chex Quest Discussion). It has walkthroughs on every level of cq.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Green Avenger on July 12, 2008, 05:29:19 PM
Looks like the article is up: http://hubmagazine.com/?p=305

Yay!
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Replica on July 12, 2008, 06:00:04 PM
Awsome. :)
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Batmanifestdestiny on July 12, 2008, 06:25:31 PM
This just rocked my life. I was in the article!!!!
I feel importent now ;) ;D
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: xbolt on July 12, 2008, 07:34:33 PM
"Dun dah! Bear senshels!"

I am now much happier than I was five minutes ago. ;D

That is totally awesome that they used your post, Batman!
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Loremaster on July 12, 2008, 08:28:55 PM
I enjoyed that quite a bit. Hopefully someone at General Mills will listen.

I gotta say, good work on that. I'll be tucking that away in my archives, and I hope everyone else does too.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on July 12, 2008, 08:57:16 PM
It'll be on Chex Quest Gallery by the day's end. ;D
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Pikazec2012 on July 12, 2008, 09:10:29 PM
WOW. Jaw drops to floor. pikazec picks it up and continues i hope someone of high ranking in GM sees this
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Green Avenger on July 12, 2008, 09:14:51 PM
You know, we could give them a push in the right direction, then watch them fall off the hill...
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on July 12, 2008, 10:01:32 PM
I could enjoy that...

Really though. We need to send that to GM and say "please read this...this is what we have been trying to say, but through the words of the creator of the game".
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: brain candy on July 13, 2008, 12:49:23 AM
Quote from: The Green Avenger on July 12, 2008, 05:29:19 PM
Looks like the article is up: http://hubmagazine.com/?p=305

Yay!

Epic!!!
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Kuwabara on July 13, 2008, 02:19:02 AM
Just read the full article (earlier, all I saw was the part with BMD in it) and I have to say:  IT EPICALLY WINS!  It makes me wanna play it again!  This article gets OVER 9000 Internetz!   ;D  ;D  ;D
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: ChexCommander on July 14, 2008, 10:43:24 AM
AMAZING!!!!!

We really need the text version of that posted on the CQ Discussion Forum!
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: celebi23 on July 14, 2008, 01:04:02 PM
Holy <<smokes>>!!!  I'm mentioned in the article!!!  ;D ;D (I'm Alex btw  ;) )  Wow, that was a good article.  Maybe this'll spark something?  Oh, and that Flemoid art in the article?  We need some of that high quality art ASAP  ;D

<<Edited by Boingo.>>

<<Edited by celebi23 (sorry, my bad :( ).>>
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Slimeinator on July 14, 2008, 01:07:41 PM
Watch the language, buddy.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Boingo the Clown on July 14, 2008, 01:18:58 PM
Pleased to meet you Alex.  :)

Sorry about editing your post, but this is a kid friendly forum.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Slimeinator on July 14, 2008, 01:21:17 PM
You missed one. ;)
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: celebi23 on July 14, 2008, 01:25:20 PM
Sorry about that guys, won't happen again
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Slimeinator on July 14, 2008, 01:27:14 PM
It's OK.

BACK TO ARTICLE!

It was pretty good. I wonder what would happen if we suddenly got fifteen thousand registrations from that one article...
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Batmanifestdestiny on July 14, 2008, 02:22:43 PM
Not many regular people read The Hub, but we may get some business men and some bigwigs of General Mills ;)
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on July 14, 2008, 10:56:00 PM
lol
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on July 15, 2008, 12:28:16 AM
As a side note to this quest for Chex Quest information, I checked out http://www.chexquest.com/, but it no longer redirects to http://www.millsberry.com/ (which is still active, so I don't know why they changed it...), but it instead redirects to http://www.chex.com/. Apparently, the www.chexquest.com domain is not at all forgotten by General Mills....
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on July 15, 2008, 12:45:57 AM
Hmm...
what was millsberry, anyway?
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on July 15, 2008, 12:47:23 AM
No idee. Some "kid's town" website, I guess.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on July 15, 2008, 12:51:46 AM
Hmm...What is the GM email? We could send the article to them with requests for things like the domain (maybe...) or the webpage (if they have it).
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Batmanifestdestiny on July 18, 2008, 07:21:04 PM
if you go to chex.com, there's a contact link.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: TBOL3 on August 17, 2008, 12:24:04 AM
Wow, I hope that this works.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on August 17, 2008, 12:25:13 AM
Actually, We've gotten NOTHING back from this...we gave a small amount of info to them for a single poster of an eviler Chexter... :(
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: TBOL3 on August 17, 2008, 01:42:34 AM
Rats...  We'll have to rectify this somehow...
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Slimeinator on August 17, 2008, 01:45:13 AM
Eh... somehow get this on front page news?
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on August 17, 2008, 09:59:30 AM
I think we need to give "the creator" a kick in the pants, (read as PM or email) because I doubt he even read the questions that were asked to him about the artwork. He didn't even reply when the article came out!
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on August 17, 2008, 03:09:03 PM
Actually, its true...He/She said it would be posted here when it finished. We had to find it ourselves.

I do think we should do that...but I"m not the best in the way of words...anyone else got an idea?
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on August 17, 2008, 05:44:07 PM
I just sent him a PM.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on August 17, 2008, 09:46:12 PM
Hold on...if you read the article, its written by a woman.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on August 18, 2008, 10:32:52 AM
I know. That also confused me. The article was written by Dori Molitor, who actually claimed to have received the emails from celebi23.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: thecreator on August 27, 2008, 04:28:26 PM
Hey guys, this is the creator.

Somehow my post must not have reached you. Sorry!

The Hub magazine reaches senior management marketing people in many of the top 1000 corporations in the U.S.. It was also run in the "Global Navigator" which reaches marketers around the World.

Dori Molitor, who is my wife authored the article. She is the Molitor in Waters/Molitor. I'm pretty much out of the agency these days but help her on special projects like this one.

Dori sent the article with a note to the Vice President of General Mills who over-sees cereal products including Chex. She has not gotten a response back from him. I'll let you know if he does...I promise.

Again, thanks for your imput. Sorry we couldn't include all of it but we were only allowed a certain amount of space.

Todd Waters
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: The Slimeinator on August 27, 2008, 04:33:26 PM
Cool!
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: arch129 on August 27, 2008, 04:56:40 PM
Quote from: thecreator on August 27, 2008, 04:28:26 PM
Dori sent the article with a note to the Vice President of General Mills who over-sees cereal products including Chex. She has not gotten a response back from him. I'll let you know if he does...I promise.
Todd Waters

Yay!  ;D
I hope it gets noticed.
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Atariangamer on August 27, 2008, 06:16:16 PM
I do too...and thanks for comming on to say something!
Title: Re: The shot in the arm that the community needs? Important, please READ
Post by: Manny Cav on August 27, 2008, 06:21:51 PM
Thank you for the correspondence, thecreator. Do tell us if you receive a reply from General Mills. :)
Title: The shot in the arm that the community needs? Important, please READ
Post by: Batmanifestdestiny on August 30, 2008, 11:48:32 AM
Hurray for powerful people!