Chex Quest Fan Forums

Chex Quest => Chex Quest and Related Topics => Chex Pack => Topic started by: 75 on August 06, 2010, 08:31:22 PM

Poll
Question: Should I use the TNCQ (grumpy old man) set of sound effects for the maximus?
Option 1: Yes votes: 1
Option 2: No votes: 2
Option 3: :lolwut votes: 3
Title: Sound effects for maximus
Post by: 75 on August 06, 2010, 08:31:22 PM
If you don't know, TNCQ/Slimeinator's IWAD has a different sound effect for the see/death sounds of the maximus.

In chex3.wad, the maximus has the exact same set of sounds as the flembrane

I'm thinking of just using the chex3 sound effects because the flembrane won't be used very much, since it can't move.
Title: Re: Sound effects for maximus
Post by: 75 on August 11, 2010, 02:34:37 PM
I got 2  :lolwut
and a no from me

so... I guess... no?

I'll think about it  :whale
Title: Re: Sound effects for maximus
Post by: noob1234 on August 17, 2010, 06:25:47 PM
NO
i always thought it sounded weird, and the ultimus (cyberdemon replacement) has it too... right?
Title: Re: Sound effects for maximus
Post by: 75 on November 15, 2010, 03:04:26 PM
I've decided to use the normal maximus sounds, so I'm going to lock this.