Chex Quest Fan Forums

Chex Quest => Chex Quest and Related Topics => Topic started by: TrueDude on March 21, 2009, 05:57:13 PM

Title: Giving Chex Quest a new "feeling" (other mods too)
Post by: TrueDude on March 21, 2009, 05:57:13 PM
Have you ever wanted to ride a mech through Chex Quest? Then this is the mod for you! (NOTICE: I DID NOT MAKE THIS!)

http://armory.drdteam.org/wwmods/inprogress/ww-gzmecha.zip

This has to be one of the most awesome mods I have ever seen. It's built for DooM, but runs perfectly for Chex Quest. It's made for GZdoom.

What else have you found mod wise?

EDIT: Wait, I forgot, there are some glitches in this, such as when you pick up other weapons besides ones built specifically for the mech, it still carries them normally.
Title: Re: Giving Chex Quest a new "feeling"
Post by: 75 on March 21, 2009, 06:34:12 PM
nice! it works better in freedoom though (even though the ceilings are too low  :P
Title: Re: Giving Chex Quest a new "feeling" (other mods too)
Post by: ChexCommander on March 21, 2009, 09:52:23 PM
Ooh, low ceilings and a pulse cannon. Wow. Did I miss something by only playing E1M1?
Title: Re: Giving Chex Quest a new "feeling" (other mods too)
Post by: 75 on March 21, 2009, 11:20:11 PM
Quote from: ChexCommander on March 21, 2009, 09:52:23 PM
Ooh, low ceilings and a pulse cannon. Wow. Did I miss something by only playing E1M1?

Decrease the screen size and try it on freedoom  ;)