Until now, all of the monsters in TPD have been represented computer rendered artists mannequins (those wooden clothes pin guys).
Now I have actual artists mannequins and action figures. That means I can use them as armatures for monsters for TPD the way id did it.
https://doomwiki.org/wiki/Models
Any ideas for some monsters we can add to TPD?
[spoiler](https://photos.smugmug.com/Video-Games/The-Archives/i-KhptBFQ/1/8c5a10ff/X2/clay_doomguy-X2.jpg)
(https://doomwiki.org/w/images/6/62/Clay_Cyberdemon_model.jpg)[/spoiler]
A dapper guy but his heads an eye.
shoots lasers out of it
"pew pew"
I was thinking. The design for the human/zombie enemies should be sorta based off the cyborg things from the 1999 film Virus. People who have been ripped into pieces and shoddily re-assembled with tech. Like the guns being Latched on to their hands and stuff. A design both disturbing but cool.
NMN released some new monsters on http://www.opengameart.org (http://www.opengameart.org), and gave me permission to add some of them to TPD.
Seems your link doesn't work. At least for me anyway.