Other Resources

Started by Boingo the Clown, March 07, 2015, 12:35:25 AM

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Boingo the Clown

There are many sites and topics devoted to DooM level editors, wad builders, and editing tutorials.

This is not one of those topics.

This topic is dedicated to other resources on the internet (mostly free) that can be used for creating graphics, sounds, music, and all the other good stuff you need for making your DooM/Chex Quest mods.

Feel free to add any resources you happen to know of, and I will add them to this list.

Graphics:

G.I.M.P.
http://www.gimp.org/
*FREE* paint program on par with Photoshop. Loaded with features. Excellent for pretty much all of your graphics editing needs.

DAZ|STUDIO
http://www.daz3d.com/home
A *FREE* high-quality clone of Poser, capable of using nearly all content designed for Poser. This 3D program allows you to load, pose, and render human figures, along with props and environments. Being Poser compatible, D|S can take advantage of the massive amount of free and paid Poser content available on the internet.  It is not very well suited to the cartoonish style of Chex Quest, but very well suited to realistic higher resolution characters for the newer DooM source ports.

POSER FREEBIES
https://poserdazfreebies.miraheze.org/wiki/Main_Page
A wiki with links to *FREE* content that can be used with Poser or DAZ|Studio (listed above).

BRICKS 'N' TILES[/color] (Original site no longer exists.)
http://www.bricksntiles.com/
(Available via The Wayback Machine.)
https://web.archive.org/web/20191104022652/http://www.bricksntiles.com/download/
Seamless architectural texture generator. Takes image files of structural elements (i.e. bricks, blocks, tiles, planks, etc.,), creates variations, and tiles them together to create seamless textures.

WALLY
https://www.quaddicted.com/files/mirrors/ftp.telefragged.com/wally/wally_155b.exe (Original web site no longer exists. File at Quake Terminus.)
Designed for editing images for Quake textures, but also works for making images usable in DooM/Chex Quest. Features the ability to generate marble tiles. (NOTE: An older 16-bit program. It may not run on newer versions of Windows.)

PAINT SHOP PRO V3.12
http://www.doomlegends.com/emporium/files/psp312.zip
Old shareware paint program from 1995. Lacks features seen in newer paint programs (most notably layers), but is excellent for editing images for DooM/Chex Quest.

BLENDER
http://www.blender.org/
Manual: http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
*FREE* 3D modeling and rendering software. High quality and fully featured. Some versions can be used to create MD2/MD3 models.

KRITA
https://krita.org/en/
Krita is a *FREE* modern paint application geared toward comics and animation that makes good use of graphics tablets.

EXPLOSION GENERATOR
http://www.positech.co.uk/content/explosion/explosiongenerator.html
A *FREE* program that generates particle-based explosions and saves them as 16-frame sprite sheets.

TERRAGEN
http://www.planetside.co.uk/
A fractal landscape generator and renderer. Useful for creating skies and distant mountains (probably too realistic for CQ). A *FREE* version is available.

INTERPRITE
A utility that interpolates between frames of pixel animations to create additional frames and smooth out the animation.

ASEPRITE (*NOT FREE*)
https://www.aseprite.org/
A pixel art and animation program suitable for making sprites.

DOOM TEXT GENERATOR
https://c.eev.ee/doom-text-generator/
A *FREE* online utility that generates titles and messages for DooM engine games, including Chex Quest, in PNG format in various sizes and colours.


Sounds:

AUDACITY
http://audacity.sourceforge.net/
A *FREE*, open source, cross-platform sound editor for recording and editing sounds.

AS3SFXR (Flash program, no longer works.)
http://www.superflashbros.net/as3sfxr/
Randomly generates sound effects similar to those in older games. Great for pickup, power-up, and shooting sounds.


BFXR (Flash program, no longer works.)
http://www.bfxr.net/
A newer version of As3sfxr with more options. It also remembers sounds you generate during your session, in case you want to go back and listen to them again.

JSFXR
https://sfxr.me/
A *FREE* program similar to AS3SFXR and BFXR, but written in JAVA script. Generates random sounds similar to older games.

LABCHIRP
http://labbed.net/software/labchirp/
A *FREE* program for designing sounds or generating random sounds.

MORPHVOX PRO (*NOT FREE*)
http://screamingbee.com/Product/MorphVOX.aspx
Voice changing software.  Allows you to alter your voice, making it possible to create dialogue for multiple characters.
The download section has a free version called "Morphvox Jr." with only three voice options ("man", "woman", and "little folk").

Music:

ANVIL STUDIO
http://www.anvilstudio.com/
A *FREE* MIDI editor. Fully featured.  Allows you to compose and edit MIDI (.mid) files.

ARIA MAESTROSA
http://ariamaestosa.sourceforge.net/
Open-source MIDI editor for composing and editing MIDI files.

FL STUDIO (*NOT FREE*)
https://www.image-line.com/flstudio/
Music-making program. It's great for creating MIDIs and all sorts of other music, but it's not free.

FREE PD
https://freepd.com/
A *FREE* music archive with music for games and videos.

Random Level Generators:

SLIGE
http://www.doomworld.com/slige/ (Download no longer works)
http://doom.wikia.com/wiki/SLIGE (Has a link to a working download)
A random DooM level generator.  Has not been updated since 2001.

OBLIGE
http://oblige.sourceforge.net/
A random Doom level generator. Also supports some other games. Much better than Slige.

OBHACK
http://samiam.org/obhack/
A modified version of Oblige with extra features.

OBSIDIAN
https://forum.zdoom.org/viewtopic.php?t=71457
A new fork of Oblige with many improvements. The URL listed above links to a thread on the DooMWorld forums.  The link to the GitHub with the most recent version(s) of the program is at the bottom of the first post.

Random Music Generators:

ABUNDANT MUSIC
http://www.abundant-music.com/
*FREE* online music generator. Creates very pleasant and natural-sounding music that would be very much at home in a game such as King's Quest from a random seed. Exports to MIDI. Exported file does not use the same instruments, and will need the instruments changed in an editor.

CGMUSIC
http://codeminion.com/blogs/maciek/2008/05/cgmusic-computers-create-music/
*FREE* downloadable music generator.

FAKE MUSIC GENERATOR
http://www.fakemusicgenerator.com/
*FREE* online music generator. Produces entire albums of music, including song titles, and even false author names. Generated music downloadable as MP3 or MIDI.

SOUND HELIX
https://www.soundhelix.com/
*FREE* java based music generator.

WOLFRAM TONES
http://tones.wolfram.com/
*FREE* online music generator. Produces music in several different styles up to 30 seconds long. Generated music downloadable as MIDI, MP3, WAV, or FLAC

Voxels:

MAGICAVOXEL
https://voxel.codeplex.com/
A very nice voxel editor.
Recently moved to https://ephtracy.github.io/

SLAB6
http://advsys.net/ken/download.htm (scroll down)
A voxel editor capable of saving voxels in KVX format for loading into your wad or pk3

ENDOOM
(ENDOOM is the text/ASCII art screen that appears when the game exits to DOS.)

TED V1.2
http://www.atomicgamer.com/files/2170/ted12-zip
An ENDOOM editor. Requires DOSbox to run.

ENDOOMER
http://www.atomicgamer.com/files/2158/endm101-zip
ENDOOM editor. Requires DOSbox to run.

PABLODRAW
http://picoe.ca/products/pablodraw/
An ANSI/ASCII text editor. Not specifically made for ENDOOM, but is easier to work with than TED. Exported files can be imported into TED and converted to ENDOOM.

Other Utilities:

DOSSBOX
http://www.dosbox.com/
A DOS emulator. Essential for running older programs that run only in DOS. (NOTE: Only emulates DOS. Will not run 16-bit Windows programs.)


Free Game Asset Collections:

CC0 TEXTURES
http://https://cc0textures.com/
A large repository of *FREE* public domain textures.

KOTHIC SKYBOXES
https://www.quaddicted.com/webarchive/kell.quaddicted.com/skyboxes.html
A collection of skyboxes for Quake, rendered in Terragen.  Can probably be used in DooM engine games as well.

OPEN GAME ART
http://opengameart.org/
*FREE* open-source game assets, including graphics, textures, and sounds.  Many are public domain.

OUTWORLDZ FREE SEAMLESS TEXTURES
http://www.outworldz.com/cgi/free-seamless-textures.plx
A large repository of textures. Many of the textures are seamless. All of the textures are free. Many (but not all) of the textures are also public domain.

REALM 667
http://realm667.com/index.php/en/
It's mostly DOOM stuff, but you can find some Chex 'okay' stuff if you dig deep enough.


Tutorials:

RADENWA'S TUTORIAL ON SLIME
https://radenwa.deviantart.com/art/Tutorial-on-SLIME-202218259
https://img00.deviantart.net/4aa4/i/2011/084/4/8/tutorial_on_slime__by_radenwa-d3ce8lv.png
Instructions on how to paint slime. Kind of important for Chex Quest mods.

75

#1
Anvil studio is AWFUL, I recommend Aria Maestosa for midi composition instead

http://ariamaestosa.sourceforge.net/

if trackers are more your deal, you may like Milkytracker (Old school DOS feel) or Modplug Tracker (modern)

http://milkytracker.org/
http://www.modplug.com/

For 3d modeling my favorite program is Blender (it's free, too, but it has a huge learning curve, you MUST read the first few chapters of the manual)

http://www.blender.org/

manual: http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro

Note that only CERTAIN releases support md3 export, which is what is used in gzdoom/zandronum, if you want a quick all in one package containing md3 export and everything else, grab this http://www.ifocserv.net/ftp/Random/4607_blender-2.49b-windows.7z (7-zip required to extract this http://www.7-zip.org/)

However note that Blender 2.49's interface is very different from the newer versions, you may have a hard time learning on this one, I recommend you download the new version, follow the tutorials, and try to figure out this older version afterwards.
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem

MajorSlime

You could also find an .md3 export script for a newer version of Blender.

http://forums.duke4.net/topic/5358-blender-27-md3-export-script/
Shh!  I'm taking a break from reality.

Awesomedude249

All of these sound good; any of them available for Linux? I'm too lazy to go check myself :P
I used to be the new guy that no one talks to, now I'm just the vaguely familiar guy that no one talks to

Boingo the Clown

It has been almost a month since I started this thread, and it hasn't been stickied, in spite of my repeated requests.

I will make a copy of the first post over on the TUCQ forum. Then I can sticky it myself.

xbolt

Ba-zing!

I never got a message about it, or I would have earlier. :whale

Boingo the Clown


Boingo the Clown

http://opengameart.org/ has free game resources, including graphics, textures, and sounds.  Most resources are open source, and many are public domain.

Mere minutes ago I found a wonderful public domain squish sound, that will be great in T.U.C.Q.. I also grabbed some temporary place keepers for textures I am still working on, so I nobody will have to look at blue checkerboard walls before the real textures are completed.

MajorSlime

There's always Realm667.
http://realm667.com/index.php/en/

Its mostly DOOM stuff, but you can find some Chex 'okay' stuff if you dig deep enough.
Shh!  I'm taking a break from reality.

Boingo the Clown

I just found a little program that creates particle based space explosions and saves them out a sprite sheets.

http://www.positech.co.uk/content/explosion/explosiongenerator.html

Explosions are not Chexy, but they are DooMy.

75

hmm, very cool, I like the explosion generator
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem

MajorSlime

Lol, the timing. I was just looking for some sample particles to use in a graphics application for class.
Shh!  I'm taking a break from reality.

TrueDude

RotSprite

Extremely convenient sprite editing utility. This can take your sprite and rotate or enlarge it while keeping it looking the closest to the original sprite as possible. Very useful for HD projects.

Awesomedude249

You might want to add FL Studio for Music, I've used it to create MIDIs and it's very easy to use, it's not free but is great for MIDI creation and making all sorts of other music
I used to be the new guy that no one talks to, now I'm just the vaguely familiar guy that no one talks to

Boingo the Clown

Then give the link and add the note that it is not free.