Chex Quest Fan Forums

Chex Quest => Chex Quest and Related Topics => Topic started by: TrueDude on February 25, 2008, 10:57:26 PM

Title: Quantum Chex?
Post by: TrueDude on February 25, 2008, 10:57:26 PM
I've heard of this and looked around on the old forums for it, but I can't find anything on it because the topic was wiped in the hard-drive crash. I heard that it started as a mod, then traded to MMF. I've seen some sprites here or there, though no complete screenshots. I've wondered for a while if there was a beta of either version, since I know it's probably not being worked on by Strife anymore. Anything on it?
Title: Re: Quantum Chex?
Post by: Dvader0086 on February 25, 2008, 10:58:52 PM
nope i don't think so...

but you could ask strife...
Title: Re: Quantum Chex?
Post by: TrueDude on February 25, 2008, 11:42:12 PM
I found one picture of it:

http://i11.photobucket.com/albums/a153/Strife1/strifecq16.png

It was posted on another site, that was non-chex related. I wish this was still being made, honestly.
Title: Re: Quantum Chex?
Post by: Manny Cav on February 26, 2008, 12:09:07 AM
I somehow remember seeing that somewhere.... Ah, yes. Good times, good times.
Title: Re: Quantum Chex?
Post by: Atariangamer on February 26, 2008, 12:21:18 AM
...O-O WTF STRIFE?!?!??! WHERE THE FLEM DID THIS COME FROM?

DoOd, I would do anything to play that...man, that shows off his skilz! Man, strife. Ya gotta post what you had done!
Title: Re: Quantum Chex?
Post by: Manny Cav on February 26, 2008, 12:22:27 AM
A beta of Quantum Chex was never released, to my knowledge, but I would also like to see what was done with this wonder.
Title: Re: Quantum Chex?
Post by: TrueDude on February 26, 2008, 12:24:23 AM
This looks like it would be quite fun to play, plus, notice the CQFF thing at the bottom. Strife probably donated that or something, as it looks too coincidental to just look similar.
Title: Re: Quantum Chex?
Post by: Atariangamer on February 26, 2008, 12:26:10 AM
Dood, strife actually made this project. And according to that pic, he made custom graphics for almost everything. I wonder where strife went...he was pretty active a few weeks ago...
Title: Re: Quantum Chex?
Post by: Manny Cav on February 26, 2008, 12:27:20 AM
That DOES look like the post icons for the forums on the main page.
Title: Re: Quantum Chex?
Post by: Atariangamer on February 26, 2008, 12:32:01 AM
...oh, i see what ya mean there
Title: Re: Quantum Chex?
Post by: TrueDude on February 28, 2008, 06:06:07 PM
Maybe we could get Strife to come back somehow (again) and get him to shed some light on this. :/
Title: Re: Quantum Chex?
Post by: Atariangamer on February 28, 2008, 08:01:54 PM
He was here pretty regularly when the new boards started...then he stopped...kinda like boingo. He posts randomly, but I really wish he'd drop in now...I sent him a e mail
Title: Re: Quantum Chex?
Post by: TrueDude on February 29, 2008, 07:50:50 PM
I remember that he had something in his signature that was most likely the logo for it, but I can't find it now that the sigs of the old forum are gone. Dang it, Richie. (No offense)
Title: Re: Quantum Chex?
Post by: Atariangamer on March 01, 2008, 12:33:54 AM
ugh...I think it was just a Chex Quest stylized 'Q' in neon orange with metal 'Quantum Chex' letters next to it.
Title: Re: Quantum Chex?
Post by: Strife on March 01, 2008, 04:56:27 PM
Why is it that every time i'm away from the forum for more than two days, somebody asks me a question? xD

Quote from: Manny Cav on February 26, 2008, 12:27:20 AM
That DOES look like the post icons for the forums on the main page.

That's because it is. The one I used for the forums is a recolored version. ^_~

Quantum Chex was a total conversion project I started in the old forum, where all of the graphics would be replaced with my own. In addition, the zorchers would have slightly different effects than their CQ counterparts. There are also no flemoids whatsoever - instead, there are enemy soldiers shaped like junk food that will attempt to zorch you into oblivion.

I'm working on quite a few other non-Doom game projects at the moment, which is why I haven't worked on this in a while. ^^; But it's good to know that you guys like what you see so far!
Title: Re: Quantum Chex?
Post by: TrueDude on March 01, 2008, 06:08:11 PM
QuoteQuantum Chex was a total conversion project I started in the old forum, where all of the graphics would be replaced with my own. In addition, the zorchers would have slightly different effects than their CQ counterparts. There are also no flemoids whatsoever - instead, there are enemy soldiers shaped like junk food that will attempt to zorch you into oblivion.

I'm working on quite a few other non-Doom game projects at the moment, which is why I haven't worked on this in a while. ^^; But it's good to know that you guys like what you see so far!

Ah, it's actually good to see a Chex Quest games not oriented with flemoids for once. As cool of enemies as they are, I've always wanted to see something... New, like with CQ: Project Zs new Hybrid enemies. Junk food sounds like a great enemy to fight against, too. I've seen the pictures of the salt, pepper, and large burger beast. You thought bout using potato chips?
Title: Re: Quantum Chex?
Post by: Atariangamer on March 02, 2008, 11:14:34 PM
analyzing that single screenshot...is that a wrist mounted zorcher?!?!!?
Title: Re: Quantum Chex?
Post by: Manny Cav on March 03, 2008, 02:01:59 AM
Quote from: atariangamer on March 02, 2008, 11:14:34 PM
analyzing that single screenshot...is that a wrist mounted zorcher?!?!!?
The last time I saw the Chex Quest thread on Quantum Chex, it was.
Title: Re: Quantum Chex?
Post by: Strife on March 18, 2008, 09:33:19 PM
Quote from: Manny Cav on March 03, 2008, 02:01:59 AM
Quote from: atariangamer on March 02, 2008, 11:14:34 PM
analyzing that single screenshot...is that a wrist mounted zorcher?!?!!?
The last time I saw the Chex Quest thread on Quantum Chex, it was.

You got that right. ^_^ It's a Wrist Zorcher that fires individual balls of zorch energy, much like the phase zorcher (but obviously not nearly as fast).

I still need to improve the shading on it though. It looks a bit pale in the screenshot methinks.
Title: Re: Quantum Chex?
Post by: Atariangamer on March 19, 2008, 12:19:02 AM
O_O you're still working on it? I thought you quit the project!

Or are you planning on releasing what you have, and want it to look good?
Title: Re: Quantum Chex?
Post by: Replica on March 19, 2008, 12:56:08 PM
Were did you get that Atariangamer? All he said was he needs to fix it.

@Strife, I dont know why, but when i look at your weapon "Hexen" jumps into my mind :-\
Title: Re: Quantum Chex?
Post by: Atariangamer on March 19, 2008, 03:33:54 PM
If the project isn't going anywhere, why fix it?

And, I don't see hexen there...well, maybe...hmm...
Title: Re: Quantum Chex?
Post by: Replica on March 19, 2008, 04:52:58 PM
I think he just has it on hold. He's just saying thats one thing he'll fix once he starts it up again. ;)
Title: Re: Quantum Chex?
Post by: Atariangamer on March 19, 2008, 05:46:13 PM
Which was my question, was he starting again? ... You know, most of my words to you, replica, have been argumentative?
why is that?
Title: Re: Quantum Chex?
Post by: Replica on March 19, 2008, 06:11:03 PM
I'm not trying to be Argumentative, i'm just informing you ;)

Any way, I dont think he is.
Title: Re: Quantum Chex?
Post by: Atariangamer on March 19, 2008, 11:29:35 PM
well, your info always is in contrast to mine...especially my opinions. If he said he was doing it again, and I told someone he wasn't, then you told me he was...I wouldn't be mad. But when you take my opinions and infrences (which are always prone to be an error) and try and do something to 'inform' me about them...thats when I get into defense mode and start arguing (like with the GZDooM/Legacy/ZDooM thing in CQROTQ). I had the opinion that they were kinda based from same code seeing that they all had the same features. I never said they were for real. I wouldn't know. I don't visit the forums unless I absolutely have to. Here is something like that. Why fix it if its dead? If he said "hmm...i'm going to quit this project" or puts it on hold for about a year and a half, then comments in passing about fixing it, and I ask if hes going to start it up again, why ask me where it came from? Its common sense! If he just fixes it for the sake of having it, then doesn't do anything with it, tis a waste of space unless he plans on taking over our modding world with a uber good graphics mod for CQ. I can ask what I want, when I want to, and hopefully without being asked questions about why I ask it! Unless the question is good, I shall ignore it. Asking where random (or seemingly random) questions came from is not a good question. I are entitled to many freedoms in this country, and you, sir, are violating one. I can say what I want, and that includes asking what I want. And I would like to do it without being questioned. Do you want me to question you every time you say something even remotely random (which this wasn't)? If you just quit on your mod, then came back saying that you didn't like the textures and wanted to change them...I'd naturally ask if you were picking the thing up again. You could say "No, was just playing through for times sake, and didn't like the graphics" or "yeah, i'm trying to finish it". But say, IDK, Zorchdude came in and just interupted a good thread by saying "Where did ya get that, Atarian? He just said he wanted to change the textures..." I mean, why would you fix the textures, then just let it sit on your HDD without releasing it (which restarts the mod), deleting it (in frustration), or just not doing it at all? I mean....wtf, dood?


Yes that was long and legnthy, but blame my RL friends for it. They got me so ticked off in Youth Meeting tonite...So I was in teh arguing and defending mode.

Go back to your lives, folks...
Title: Re: Quantum Chex?
Post by: Manny Cav on March 20, 2008, 09:51:35 AM
Alright, I'd like to see this end right now as of this post here. We had ourselves a nice, little argument unrelated to Quantum Chex, and with that out of our systems, we can get on with what matters, eh? If you what to continue this, you may do so over PM or another private communication system unrelated to this board.
Title: Re: Quantum Chex?
Post by: Atariangamer on March 20, 2008, 03:50:06 PM
Yes...Sorry, Cav. I had been, like I said, on my last nerve last night...that doesn't help.

BUT, with that out of the way, I would like to know (if strife stops by again) if this project might have the chance of being released at the alpha stage or finished work on?